Upgrade mod rules to match engine changes.

This commit is contained in:
Paul Chote
2013-12-26 20:33:56 +13:00
parent bd334a6295
commit 996877d9e5
151 changed files with 1215 additions and 1308 deletions

View File

@@ -1,5 +1,3 @@
# Arranged structures in order, from basic to advanced: Buildings, Defenses, Walls, Misc.
FACT:
Inherits: ^Building
Buildable:
@@ -17,7 +15,7 @@ FACT:
Dimensions: 3,2
Health:
HP: 1400
Armor:
Armor:
Type: Wood
RevealsShroud:
Range: 10
@@ -26,7 +24,7 @@ FACT:
Produces: Building,Defense
Transforms:
IntoActor: mcv
Offset:1,1
Offset: 1,1
Facing: 108
ProductionQueue@Building:
Type: Building
@@ -187,12 +185,12 @@ PYLE:
Bib:
RallyPoint:
Exit@1:
SpawnOffset: -10,2
SpawnOffset: -426,85,0
ExitCell: 0,1
Exit@2:
SpawnOffset: 7,7
ExitCell: 1,1
Production:
SpawnOffset: 298,298,0
ExitCell: 1,1
Production:
Produces: Infantry
ProductionQueue:
Type: Infantry
@@ -200,7 +198,7 @@ PYLE:
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionBar:
HAND:
Inherits: ^Building
Valued:
@@ -225,7 +223,7 @@ HAND:
Bib:
RallyPoint:
Exit@1:
SpawnOffset: 12,24
SpawnOffset: 512,1024,0
ExitCell: 1,2
Production:
Produces: Infantry
@@ -261,7 +259,7 @@ AFLD:
RallyPoint:
RallyPoint: 4,2
Exit@1:
SpawnOffset: -24,0
SpawnOffset: -1024,0,0
ExitCell: 3,1
ProductionAirdrop:
Produces: Vehicle
@@ -300,7 +298,7 @@ WEAP:
RallyPoint:
RallyPoint: 0,3
Exit@1:
SpawnOffset: -8,-8
SpawnOffset: -341,-341,0
ExitCell: 0,2
Production:
Produces: Vehicle
@@ -331,7 +329,7 @@ HPAD:
RevealsShroud:
Range: 5
Exit@1:
SpawnOffset: 0,-6
SpawnOffset: 0,-256,0
Production:
Produces: Aircraft
Reservable:
@@ -407,7 +405,7 @@ FIX:
Reservable:
RepairsUnits:
RallyPoint:
EYE:
RequiresPower:
CanPowerDown:
@@ -540,7 +538,7 @@ SAM:
-GivesBuildableArea:
Health:
HP: 400
Armor:
Armor:
Type: Heavy
RevealsShroud:
Range: 5
@@ -576,7 +574,7 @@ OBLI:
-GivesBuildableArea:
Health:
HP: 400
Armor:
Armor:
Type: Heavy
RevealsShroud:
Range: 8
@@ -588,7 +586,7 @@ OBLI:
FireDelay: 8
AttackTurreted:
Turreted:
ROT:255
ROT: 255
AutoTarget:
-RenderBuilding:
RenderRangeCircle:
@@ -629,7 +627,7 @@ GTWR:
RenderRangeCircle:
WithMuzzleFlash:
Turreted:
ROT:255
ROT: 255
ATWR:
Inherits: ^Building
@@ -651,12 +649,12 @@ ATWR:
-GivesBuildableArea:
Health:
HP: 600
Armor:
Armor:
Type: Heavy
RevealsShroud:
Range: 9
Turreted:
ROT:255
ROT: 255
Offset: 128,128,-85
Armament:
Weapon: TowerMissle
@@ -687,7 +685,7 @@ SBAG:
Owner: gdi
Health:
HP: 100
Armor:
Armor:
Type: Light
CYCL:
@@ -706,7 +704,7 @@ CYCL:
Owner: nod
Health:
HP: 100
Armor:
Armor:
Type: Light
BRIK:
@@ -725,7 +723,7 @@ BRIK:
Owner: gdi,nod
Health:
HP: 250
Armor:
Armor:
Type: Heavy
Wall:
CrushClasses: heavywall
@@ -733,7 +731,6 @@ BRIK:
SoundOnDamageTransition:
DestroyedSound: crumble.aud
# custom prerequisites:
BARRACKS:
Tooltip:
Name: Infantry Production
@@ -753,3 +750,4 @@ ANYHQ:
Tooltip:
Name: a communications center
Description: a communications center