Upgrade mod rules to match engine changes.
This commit is contained in:
@@ -1,5 +1,3 @@
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# Arranged structures in order, from basic to advanced: Buildings, Defenses, Walls, Misc.
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FACT:
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Inherits: ^Building
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Buildable:
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@@ -17,7 +15,7 @@ FACT:
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Dimensions: 3,2
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Health:
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HP: 1400
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Armor:
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 10
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@@ -26,7 +24,7 @@ FACT:
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Produces: Building,Defense
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Transforms:
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IntoActor: mcv
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Offset:1,1
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Offset: 1,1
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Facing: 108
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ProductionQueue@Building:
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Type: Building
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@@ -187,12 +185,12 @@ PYLE:
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Bib:
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RallyPoint:
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Exit@1:
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SpawnOffset: -10,2
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SpawnOffset: -426,85,0
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ExitCell: 0,1
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Exit@2:
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SpawnOffset: 7,7
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ExitCell: 1,1
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Production:
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SpawnOffset: 298,298,0
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ExitCell: 1,1
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Production:
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Produces: Infantry
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ProductionQueue:
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Type: Infantry
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@@ -200,7 +198,7 @@ PYLE:
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BuildSpeed: .4
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LowPowerSlowdown: 3
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ProductionBar:
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HAND:
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Inherits: ^Building
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Valued:
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@@ -225,7 +223,7 @@ HAND:
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Bib:
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RallyPoint:
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Exit@1:
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SpawnOffset: 12,24
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SpawnOffset: 512,1024,0
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ExitCell: 1,2
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Production:
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Produces: Infantry
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@@ -261,7 +259,7 @@ AFLD:
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RallyPoint:
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RallyPoint: 4,2
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Exit@1:
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SpawnOffset: -24,0
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SpawnOffset: -1024,0,0
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ExitCell: 3,1
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ProductionAirdrop:
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Produces: Vehicle
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@@ -300,7 +298,7 @@ WEAP:
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RallyPoint:
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RallyPoint: 0,3
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Exit@1:
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SpawnOffset: -8,-8
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SpawnOffset: -341,-341,0
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ExitCell: 0,2
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Production:
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Produces: Vehicle
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@@ -331,7 +329,7 @@ HPAD:
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RevealsShroud:
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Range: 5
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Exit@1:
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SpawnOffset: 0,-6
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SpawnOffset: 0,-256,0
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Production:
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Produces: Aircraft
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Reservable:
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@@ -407,7 +405,7 @@ FIX:
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Reservable:
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RepairsUnits:
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RallyPoint:
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EYE:
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RequiresPower:
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CanPowerDown:
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@@ -540,7 +538,7 @@ SAM:
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-GivesBuildableArea:
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Health:
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HP: 400
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Armor:
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 5
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@@ -576,7 +574,7 @@ OBLI:
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-GivesBuildableArea:
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Health:
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HP: 400
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Armor:
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 8
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@@ -588,7 +586,7 @@ OBLI:
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FireDelay: 8
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AttackTurreted:
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Turreted:
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ROT:255
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ROT: 255
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AutoTarget:
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-RenderBuilding:
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RenderRangeCircle:
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@@ -629,7 +627,7 @@ GTWR:
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RenderRangeCircle:
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WithMuzzleFlash:
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Turreted:
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ROT:255
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ROT: 255
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ATWR:
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Inherits: ^Building
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@@ -651,12 +649,12 @@ ATWR:
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-GivesBuildableArea:
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Health:
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HP: 600
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Armor:
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 9
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Turreted:
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ROT:255
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ROT: 255
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Offset: 128,128,-85
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Armament:
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Weapon: TowerMissle
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@@ -687,7 +685,7 @@ SBAG:
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Owner: gdi
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Health:
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HP: 100
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Armor:
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Armor:
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Type: Light
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CYCL:
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@@ -706,7 +704,7 @@ CYCL:
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Owner: nod
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Health:
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HP: 100
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Armor:
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Armor:
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Type: Light
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BRIK:
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@@ -725,7 +723,7 @@ BRIK:
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Owner: gdi,nod
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Health:
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HP: 250
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Armor:
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Armor:
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Type: Heavy
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Wall:
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CrushClasses: heavywall
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@@ -733,7 +731,6 @@ BRIK:
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SoundOnDamageTransition:
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DestroyedSound: crumble.aud
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# custom prerequisites:
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BARRACKS:
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Tooltip:
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Name: Infantry Production
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@@ -753,3 +750,4 @@ ANYHQ:
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Tooltip:
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Name: a communications center
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Description: a communications center
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