Upgrade mod rules to match engine changes.
This commit is contained in:
@@ -763,7 +763,7 @@ Rules:
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Armor:
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Type: Heavy
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Mobile:
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Speed: 5
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Speed: 71
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Crushes: wall, atmine, crate, infantry
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RevealsShroud:
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Range: 7
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@@ -814,7 +814,7 @@ Rules:
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Selectable:
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Bounds: 12,17,0,-6
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Mobile:
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Speed: 4
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Speed: 56
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Health:
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HP: 200
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Passenger:
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@@ -840,7 +840,7 @@ Rules:
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Health:
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HP: 25
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Mobile:
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Speed: 4
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Speed: 56
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RevealsShroud:
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Range: 5
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Passenger:
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@@ -865,7 +865,7 @@ Rules:
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Type: Light
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Mobile:
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ROT: 10
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Speed: 9
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Speed: 128
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RevealsShroud:
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Range: 4
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Turreted:
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@@ -890,7 +890,7 @@ Rules:
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Armor:
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Type: Heavy
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Mobile:
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Speed: 10
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Speed: 142
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RevealsShroud:
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Range: 5
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Armament:
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@@ -923,7 +923,7 @@ Rules:
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Type: Light
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Mobile:
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ROT: 2
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Speed: 6
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Speed: 85
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RevealsShroud:
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Range: 7
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AttackFrontal:
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@@ -941,7 +941,7 @@ Rules:
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Armor:
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Type: Light
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Mobile:
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Speed: 7
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Speed: 99
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RevealsShroud:
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Range: 5
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Armament:
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@@ -960,7 +960,7 @@ Rules:
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Armor:
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Type: Heavy
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Mobile:
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Speed: 4
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Speed: 56
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RevealsShroud:
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Range: 14
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Turreted:
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@@ -1013,7 +1013,7 @@ Rules:
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Type: Light
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Plane:
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ROT: 5
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Speed: 30
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Speed: 280
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LimitedAmmo:
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Ammo: 30
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RenderUnit:
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@@ -1044,7 +1044,7 @@ Rules:
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WithShadow:
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Plane:
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ROT: 5
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Speed: 16
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Speed: 149
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SmokeTrailWhenDamaged:
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Offset: -853,0,171
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Interval: 2
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@@ -1057,17 +1057,17 @@ VoxelSequences:
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Weapons:
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120mm:
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ROF: 150
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Range: 10
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Range: 10c0
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Report: CANNON1.AUD
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Burst: 6
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Projectile: Bullet
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Speed: 12
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Speed: 204
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High: true
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Inaccuracy: 40
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Inaccuracy: 1c682
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Image: 120MM
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ContrailLength: 50
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Warhead:
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Spread: 6
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Spread: 256
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Versus:
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None: 75%
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Wood: 75%
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@@ -1080,23 +1080,23 @@ Weapons:
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Damage: 150
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MammothTusk:
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ROF: 300
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Range: 10
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Range: 10c0
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Report: MISSILE6.AUD
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Burst: 2
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ValidTargets: Ground, Air
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Projectile: Missile
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Speed: 15
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Speed: 128
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Arm: 2
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High: true
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Shadow: false
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Trail: smokey
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ContrailLength: 150
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Inaccuracy: 20
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Inaccuracy: 853
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Image: DRAGON
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ROT: 10
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RangeLimit: 80
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Warhead:
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Spread: 15
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Spread: 640
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Versus:
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None: 125%
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Wood: 110%
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@@ -1110,19 +1110,19 @@ Weapons:
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Damage: 250
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VolkNapalm:
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ROF: 40
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Range: 8
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Range: 8c0
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Report: firebl3.aud
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ValidTargets: Ground
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Burst: 6
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BurstDelay: 1
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Projectile: Bullet
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Speed: 25
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Speed: 426
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Image: 120MM
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Inaccuracy: 60
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Inaccuracy: 2c512
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Trail: smokey
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ContrailLength: 2
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Warhead:
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Spread: 8
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Spread: 341
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Versus:
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None: 90%
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Wood: 170%
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@@ -1137,12 +1137,12 @@ Weapons:
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Damage: 15
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ParaBomb:
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ROF: 5
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Range: 5
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Range: 5c0
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Report: CHUTE1.AUD
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Projectile: GravityBomb
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Image: BOMBLET
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Warhead:
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Spread: 10
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Spread: 426
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Versus:
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None: 125%
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Wood: 100%
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@@ -1156,20 +1156,20 @@ Weapons:
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Damage: 200
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155mm:
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ROF: 10
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Range: 7.5
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Range: 7c512
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Burst: 20
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MinRange: 3
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MinRange: 3c0
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-Report:
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Projectile: Bullet
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Speed: 10
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Speed: 170
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Trail: fb4
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Image: fb3
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High: true
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Angle: .1
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Inaccuracy: 40
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Angle: 62
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Inaccuracy: 1c682
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ContrailLength: 2
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Warhead:
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Spread: 10
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Spread: 426
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Versus:
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None: 80%
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Wood: 100%
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@@ -1184,14 +1184,14 @@ Weapons:
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Damage: 10
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FLAK-23:
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ROF: 10
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Range: 8
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Range: 8c0
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Report: AACANON3.AUD
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ValidTargets: Air,Ground
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Projectile: Bullet
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Speed: 100
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Speed: 1c682
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High: true
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Warhead:
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Spread: 5
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Spread: 213
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Versus:
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None: 35%
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Wood: 30%
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@@ -1202,20 +1202,20 @@ Weapons:
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Damage: 25
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SCUD:
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ROF: 280
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Range: 7
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MinRange: 3
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Range: 7c0
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MinRange: 3c0
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Report: MISSILE1.AUD
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Projectile: Bullet
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Speed: 10
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Speed: 170
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Arm: 10
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High: true
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Shadow: false
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Trail: smokey
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Inaccuracy: 10
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Inaccuracy: 426
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Image: V2
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Angle: .1
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Angle: 62
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Warhead:
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Spread: 20
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Spread: 853
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Versus:
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None: 100%
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Wood: 90%
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@@ -1230,12 +1230,12 @@ Weapons:
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WaterImpactSound: kaboom1.aud
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SilencedPPK:
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ROF: 80
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Range: 2.5
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Range: 2c512
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Report: silppk.aud
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Projectile: Bullet
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Speed: 100
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Speed: 1c682
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Warhead:
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Spread: 3
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Spread: 128
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Versus:
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Wood: 0%
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Light: 0%
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@@ -1124,12 +1124,12 @@ VoxelSequences:
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Weapons:
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ParaBomb:
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ROF: 5
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Range: 7
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Range: 7c0
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Report: CHUTE1
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Projectile: GravityBomb
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Image: BOMBLET
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Warhead:
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Spread: 15
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Spread: 640
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Versus:
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None: 125%
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Wood: 100%
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@@ -2,6 +2,8 @@ Selectable: True
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MapFormat: 6
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RequiresMod: ra
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Title: Allies 01: In the thick of it
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Description: In the thick of it
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@@ -10,6 +12,14 @@ Author: Westwood Studios
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Tileset: SNOW
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MapSize: 128,128
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Bounds: 49,45,30,36
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UseAsShellmap: False
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Type: Campaign
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Options:
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Crates: False
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Fog: True
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@@ -18,17 +28,6 @@ Options:
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FragileAlliances: False
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StartingCash: 0
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ConfigurableStartingUnits: False
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Difficulties:
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MapSize: 128,128
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RequiresMod: ra
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Bounds: 49,45,30,36
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UseAsShellmap: False
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Type: Campaign
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Players:
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PlayerReference@USSR:
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@@ -44,17 +43,17 @@ Players:
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Enemies: USSR,Greece,England
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PlayerReference@Greece:
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Name: Greece
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Race: allies
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ColorRamp: 161,134,200
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Allies: England
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Enemies: Neutral,USSR
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Required: True
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Playable: True
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AllowBots: False
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Required: True
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LockRace: True
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Race: allies
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LockColor: True
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ColorRamp: 161,134,200
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LockSpawn: True
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LockTeam: True
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LockColor: True
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Allies: England
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Enemies: Neutral,USSR
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PlayerReference@England:
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Name: England
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Race: allies
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@@ -611,14 +610,14 @@ VoxelSequences:
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Weapons:
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8Inch:
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Range: 25
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Range: 25c0
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M60mg:
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Range: 5
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Range: 5c0
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ROF: 20
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Burst: 1
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Warhead:
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Damage: 20
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Voices:
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Notifications:
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@@ -414,18 +414,18 @@ VoxelSequences:
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Weapons:
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8Inch:
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ROF: 200
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Range: 25
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Range: 25c0
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Burst: 2
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Report: TURRET1.AUD
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Projectile: Bullet
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Speed: 30
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Speed: 512
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High: true
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Angle: .1
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Inaccuracy: 100
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Angle: 62
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Inaccuracy: 4c170
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Image: 120MM
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ContrailLength: 10
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Warhead:
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Spread: 5
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Spread: 213
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Versus:
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None: 60%
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Wood: 75%
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@@ -2,6 +2,8 @@ Selectable: True
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MapFormat: 6
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RequiresMod: ra
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Title: Allies 02: Five to one
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Description: Five to one
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@@ -10,6 +12,14 @@ Author: Westwood Studios
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Tileset: SNOW
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MapSize: 128,128
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Bounds: 43,44,50,42
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UseAsShellmap: False
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Type: Campaign
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Options:
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Crates: False
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Fog: True
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@@ -18,17 +28,6 @@ Options:
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FragileAlliances: False
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StartingCash: 5700
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ConfigurableStartingUnits: False
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Difficulties:
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MapSize: 128,128
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RequiresMod: ra
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Bounds: 43,44,50,42
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UseAsShellmap: False
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Type: Campaign
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Players:
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PlayerReference@USSR:
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@@ -943,11 +942,12 @@ VoxelSequences:
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Weapons:
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M60mg:
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Range: 5
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Range: 5c0
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ROF: 20
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Burst: 1
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Warhead:
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Damage: 20
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||||
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Voices:
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Notifications:
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@@ -1863,7 +1863,7 @@ Rules:
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Tooltip:
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Icon: dogicon
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Mobile:
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Speed: 4
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Speed: 56
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RenderInfantry:
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Image: DOG
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TRUK.Hijackable:
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||||
|
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@@ -824,7 +824,7 @@ Rules:
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Armor:
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||||
Type: Heavy
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Mobile:
|
||||
Speed: 9
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||||
Speed: 128
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||||
WaitAverage: 1
|
||||
WaitSpread: 1
|
||||
ROT: 900
|
||||
|
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@@ -1332,7 +1332,7 @@ Rules:
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||||
DesertShellmapAutoUnload:
|
||||
MIG:
|
||||
Plane:
|
||||
Speed: 30
|
||||
Speed: 280
|
||||
BADR:
|
||||
Invulnerable:
|
||||
MISS:
|
||||
@@ -1346,11 +1346,11 @@ Weapons:
|
||||
8Inch:
|
||||
Report: tank6.aud
|
||||
2Inch:
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
TTankZap:
|
||||
Range: 4.75
|
||||
Range: 4c768
|
||||
FLAK-23:
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
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@@ -344,7 +344,7 @@ Rules:
|
||||
Health:
|
||||
HP: 120
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
|
||||
Sequences:
|
||||
|
||||
@@ -353,9 +353,9 @@ VoxelSequences:
|
||||
Weapons:
|
||||
PortaTesla:
|
||||
ROF: 20
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
Damage: 80
|
||||
|
||||
|
||||
@@ -253,7 +253,7 @@ Rules:
|
||||
Health:
|
||||
HP: 1000
|
||||
Mobile:
|
||||
Speed: 12
|
||||
Speed: 170
|
||||
RevealsShroud:
|
||||
Range: 50
|
||||
Armament@PRIMARY:
|
||||
@@ -303,18 +303,18 @@ VoxelSequences:
|
||||
Weapons:
|
||||
8Inch:
|
||||
ROF: 200
|
||||
Range: 32
|
||||
Range: 32c0
|
||||
Burst: 4
|
||||
Report: TURRET1
|
||||
Projectile: Bullet
|
||||
Speed: 32
|
||||
Speed: 546
|
||||
High: true
|
||||
Angle: .1
|
||||
Inaccuracy: 80
|
||||
Angle: 62
|
||||
Inaccuracy: 3c341
|
||||
Image: 120MM
|
||||
ContrailLength: 30
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 60%
|
||||
Wood: 75%
|
||||
@@ -329,19 +329,19 @@ Weapons:
|
||||
WaterImpactSound: splash9
|
||||
SubMissile:
|
||||
ROF: 250
|
||||
Range: 32
|
||||
Range: 32c0
|
||||
Burst: 4
|
||||
Report: MISSILE6
|
||||
Projectile: Bullet
|
||||
Speed: 24
|
||||
Speed: 409
|
||||
High: true
|
||||
Angle: .1
|
||||
Inaccuracy: 70
|
||||
Angle: 62
|
||||
Inaccuracy: 2c938
|
||||
Image: MISSILE
|
||||
Trail: smokey
|
||||
ContrailLength: 30
|
||||
Warhead:
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 40%,
|
||||
Light: 30%
|
||||
|
||||
@@ -239,7 +239,7 @@ Rules:
|
||||
Health:
|
||||
HP: 120
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
|
||||
Sequences:
|
||||
|
||||
@@ -248,9 +248,9 @@ VoxelSequences:
|
||||
Weapons:
|
||||
PortaTesla:
|
||||
ROF: 20
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
Damage: 80
|
||||
|
||||
|
||||
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@@ -2578,7 +2578,7 @@ Rules:
|
||||
Armor:
|
||||
Type: Concrete
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Speed: 42
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
@@ -2750,14 +2750,14 @@ Weapons:
|
||||
High: True
|
||||
SuperTankPrimary:
|
||||
ROF: 70
|
||||
Range: 4.75
|
||||
Range: 4c768
|
||||
Report: TURRET1
|
||||
Burst: 2
|
||||
Projectile: Bullet
|
||||
Speed: 40
|
||||
Speed: 682
|
||||
Image: 120MM
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 75%
|
||||
|
||||
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@@ -911,7 +911,7 @@ Rules:
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Exit@1:
|
||||
SpawnOffset: 0,4
|
||||
SpawnOffset: 0,170,0
|
||||
ExitCell: 1,1
|
||||
Facing: 192
|
||||
RenderBuilding:
|
||||
|
||||
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@@ -8,13 +8,12 @@ BADR:
|
||||
Type: Light
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
Cargo:
|
||||
MaxWeight: 10
|
||||
# Types: Infantry, Vehicle
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
Tooltip:
|
||||
@@ -46,7 +45,7 @@ BADR.Bomber:
|
||||
Type: Light
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
LimitedAmmo:
|
||||
Ammo: 7
|
||||
RenderUnit:
|
||||
@@ -101,7 +100,7 @@ MIG:
|
||||
Plane:
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 20
|
||||
Speed: 186
|
||||
RearmBuildings: afld
|
||||
RenderUnit:
|
||||
CameraPitch: 99
|
||||
@@ -154,7 +153,7 @@ YAK:
|
||||
RearmBuildings: afld
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
RenderUnit:
|
||||
CameraPitch: 99
|
||||
WithShadow:
|
||||
@@ -190,7 +189,7 @@ TRAN:
|
||||
Description: Fast Infantry Transport Helicopter.\n Unarmed
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
@@ -198,7 +197,7 @@ TRAN:
|
||||
RearmBuildings: hpad
|
||||
InitialFacing: 0
|
||||
ROT: 5
|
||||
Speed: 12
|
||||
Speed: 112
|
||||
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
|
||||
RenderUnit:
|
||||
WithRotor@PRIMARY:
|
||||
@@ -261,7 +260,7 @@ HELI:
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
RenderUnit:
|
||||
WithRotor:
|
||||
Offset: 0,0,85
|
||||
@@ -307,7 +306,7 @@ HIND:
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 12
|
||||
Speed: 112
|
||||
RenderUnit:
|
||||
WithRotor:
|
||||
WithShadow:
|
||||
@@ -334,7 +333,7 @@ U2:
|
||||
Type: Heavy
|
||||
Plane:
|
||||
ROT: 7
|
||||
Speed: 40
|
||||
Speed: 373
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
@@ -360,7 +359,7 @@ BADR.Husk:
|
||||
WithShadow:
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
SmokeTrailWhenDamaged@0:
|
||||
Offset: -432,560,0
|
||||
Interval: 2
|
||||
@@ -384,7 +383,7 @@ MIG.Husk:
|
||||
Offset: -598,683,0
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 20
|
||||
Speed: 186
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -853,0,171
|
||||
Interval: 2
|
||||
@@ -404,7 +403,7 @@ YAK.Husk:
|
||||
Offset: -853,0,0
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -853,0,0
|
||||
Interval: 2
|
||||
@@ -421,7 +420,7 @@ TRAN.Husk:
|
||||
WithShadow:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
WithRotor@PRIMARY:
|
||||
Offset: -597,0,341
|
||||
WithRotor@SECONDARY:
|
||||
@@ -439,7 +438,7 @@ HELI.Husk:
|
||||
WithShadow:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
WithRotor:
|
||||
Offset: 0,0,85
|
||||
SmokeTrailWhenDamaged:
|
||||
@@ -457,7 +456,7 @@ HIND.Husk:
|
||||
WithShadow:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 12
|
||||
Speed: 112
|
||||
WithRotor:
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -427,0,0
|
||||
@@ -472,7 +471,7 @@ U2.Husk:
|
||||
WithShadow:
|
||||
Plane:
|
||||
ROT: 7
|
||||
Speed: 40
|
||||
Speed: 373
|
||||
Contrail@1:
|
||||
Offset: -725,683,0
|
||||
Contrail@2:
|
||||
@@ -481,3 +480,4 @@ U2.Husk:
|
||||
Offset: -1c43,0,0
|
||||
Interval: 2
|
||||
MinDamage: Undamaged
|
||||
|
||||
|
||||
@@ -235,14 +235,14 @@ V18:
|
||||
Inherits: ^CivField
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
|
||||
V19:
|
||||
Inherits: ^CivBuilding
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
Tooltip:
|
||||
Name: Oil Pump
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V19.Husk
|
||||
AutoTargetIgnore:
|
||||
|
||||
@@ -501,7 +501,6 @@ BRIDGEHUT.small:
|
||||
TargetableBuilding:
|
||||
TargetTypes: BridgeHut
|
||||
|
||||
#Desert Terrain Expansion
|
||||
V20:
|
||||
Inherits: ^DesertCivBuilding
|
||||
Building:
|
||||
@@ -648,5 +647,6 @@ SNOWHUT:
|
||||
Building:
|
||||
Footprint: x x
|
||||
Dimensions: 1,2
|
||||
RenderBuilding:
|
||||
RenderBuilding:
|
||||
Scale: 0.7
|
||||
|
||||
|
||||
@@ -11,15 +11,15 @@
|
||||
Beach: 40
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
IronCurtainable:
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
@@ -27,10 +27,10 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ProximityCaptor:
|
||||
Types:Vehicle
|
||||
Types: Vehicle
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Vehicle
|
||||
String: Vehicle
|
||||
WithSmoke:
|
||||
UpdatesPlayerStatistics:
|
||||
CombatDebugOverlay:
|
||||
@@ -58,13 +58,13 @@
|
||||
Beach: 70
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
AttackMove:
|
||||
@@ -74,10 +74,10 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ProximityCaptor:
|
||||
Types:Tank
|
||||
Types: Tank
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Vehicle
|
||||
String: Vehicle
|
||||
WithSmoke:
|
||||
UpdatesPlayerStatistics:
|
||||
CombatDebugOverlay:
|
||||
@@ -95,7 +95,7 @@
|
||||
^Infantry:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Radius: 128
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
@@ -127,10 +127,10 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ProximityCaptor:
|
||||
Types:Infantry
|
||||
Types: Infantry
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Infantry
|
||||
String: Infantry
|
||||
ParachuteAttachment:
|
||||
Offset: 0,0,427
|
||||
CrushableInfantry:
|
||||
@@ -170,10 +170,10 @@
|
||||
ActorLostNotification:
|
||||
Notification: NavalUnitLost
|
||||
ProximityCaptor:
|
||||
Types:Ship
|
||||
Types: Ship
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Ship
|
||||
String: Ship
|
||||
WithSmoke:
|
||||
UpdatesPlayerStatistics:
|
||||
CombatDebugOverlay:
|
||||
@@ -199,7 +199,7 @@
|
||||
ActorLostNotification:
|
||||
Notification: AirUnitLost
|
||||
ProximityCaptor:
|
||||
Types:Plane
|
||||
Types: Plane
|
||||
EjectOnDeath:
|
||||
PilotActor: E1
|
||||
SuccessRate: 50
|
||||
@@ -207,7 +207,7 @@
|
||||
EjectInAir: yes
|
||||
GivesBounty:
|
||||
GpsDot:
|
||||
String:Plane
|
||||
String: Plane
|
||||
UpdatesPlayerStatistics:
|
||||
CombatDebugOverlay:
|
||||
BodyOrientation:
|
||||
@@ -217,7 +217,7 @@
|
||||
^Helicopter:
|
||||
Inherits: ^Plane
|
||||
GpsDot:
|
||||
String:Helicopter
|
||||
String: Helicopter
|
||||
|
||||
^Building:
|
||||
AppearsOnRadar:
|
||||
@@ -250,7 +250,7 @@
|
||||
RelativeToTopLeft: yes
|
||||
ShakeOnDeath:
|
||||
ProximityCaptor:
|
||||
Types:Building
|
||||
Types: Building
|
||||
Sellable:
|
||||
AcceptsSupplies:
|
||||
GivesBounty:
|
||||
@@ -261,7 +261,7 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
GpsDot:
|
||||
String:Structure
|
||||
String: Structure
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
|
||||
@@ -294,7 +294,7 @@
|
||||
UseTerrainPalette: true
|
||||
AutoTargetIgnore:
|
||||
ProximityCaptor:
|
||||
Types:Wall
|
||||
Types: Wall
|
||||
Sellable:
|
||||
Guardable:
|
||||
BodyOrientation:
|
||||
@@ -312,7 +312,7 @@
|
||||
Tooltip:
|
||||
Name: Civilian Building
|
||||
ProximityCaptor:
|
||||
Types:CivilianBuilding
|
||||
Types: CivilianBuilding
|
||||
-AcceptsSupplies:
|
||||
-GivesBuildableArea:
|
||||
-Sellable:
|
||||
@@ -351,14 +351,14 @@
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
Armament:
|
||||
Weapon: Pistol
|
||||
AttackFrontal:
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
Types: CivilianInfantry
|
||||
-RenderInfantry:
|
||||
RenderInfantryPanic:
|
||||
ScaredyCat:
|
||||
@@ -377,7 +377,7 @@
|
||||
Name: Field
|
||||
-ProximityCaptor:
|
||||
ProximityCaptor:
|
||||
Types:CivilianField
|
||||
Types: CivilianField
|
||||
|
||||
^Tree:
|
||||
Tooltip:
|
||||
@@ -394,7 +394,7 @@
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: true
|
||||
ProximityCaptor:
|
||||
Types:Tree
|
||||
Types: Tree
|
||||
Health:
|
||||
HP: 500
|
||||
DeadBuildingState:
|
||||
@@ -418,7 +418,7 @@
|
||||
AppearsOnRadar:
|
||||
Burns:
|
||||
ProximityCaptor:
|
||||
Types:Husk
|
||||
Types: Husk
|
||||
BelowUnits:
|
||||
BodyOrientation:
|
||||
Chronoshiftable:
|
||||
@@ -454,12 +454,11 @@
|
||||
Health:
|
||||
HP: 1000
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
Types: Bridge
|
||||
AutoTargetIgnore:
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
|
||||
#Temperate Terrain Expansion
|
||||
^SVBridge:
|
||||
Tooltip:
|
||||
Name: Small Bridge
|
||||
@@ -472,7 +471,7 @@
|
||||
Health:
|
||||
HP: 750
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
Types: Bridge
|
||||
AutoTargetIgnore:
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
@@ -489,7 +488,7 @@
|
||||
Health:
|
||||
HP: 750
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
Types: Bridge
|
||||
AutoTargetIgnore:
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
@@ -506,12 +505,11 @@
|
||||
Health:
|
||||
HP: 750
|
||||
ProximityCaptor:
|
||||
Types:Bridge
|
||||
Types: Bridge
|
||||
AutoTargetIgnore:
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
|
||||
#Desert Terrain Expansion:
|
||||
^Rock:
|
||||
Tooltip:
|
||||
Name: Rock
|
||||
@@ -527,7 +525,7 @@
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: true
|
||||
ProximityCaptor:
|
||||
Types:Tree
|
||||
Types: Tree
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
@@ -537,3 +535,4 @@
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Palette: terrain
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ DOG:
|
||||
Health:
|
||||
HP: 12
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Armament:
|
||||
@@ -44,7 +44,7 @@ E1:
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Armament:
|
||||
Weapon: M1Carbine
|
||||
AttackFrontal:
|
||||
@@ -72,7 +72,7 @@ E2:
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Armament:
|
||||
Weapon: Grenade
|
||||
LocalOffset: 0,0,555
|
||||
@@ -104,7 +104,7 @@ E3:
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Armament@PRIMARY:
|
||||
Weapon: RedEye
|
||||
LocalOffset: 0,0,555
|
||||
@@ -136,7 +136,7 @@ E4:
|
||||
Health:
|
||||
HP: 40
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Armament:
|
||||
Weapon: Flamer
|
||||
LocalOffset: 427,0,341
|
||||
@@ -166,7 +166,7 @@ E6:
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
@@ -200,7 +200,7 @@ SPY:
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
@@ -240,7 +240,7 @@ E7:
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
C4Demolition:
|
||||
@@ -276,7 +276,7 @@ MEDI:
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Passenger:
|
||||
@@ -313,7 +313,7 @@ MECH:
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Passenger:
|
||||
@@ -343,7 +343,7 @@ EINSTEIN:
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
-AutoTarget:
|
||||
@@ -367,7 +367,7 @@ DELPHI:
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
-AutoTarget:
|
||||
@@ -404,7 +404,7 @@ THF:
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
@@ -435,7 +435,7 @@ SHOK:
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Armament:
|
||||
@@ -465,7 +465,7 @@ SNIPER:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 80
|
||||
Passenger:
|
||||
@@ -511,7 +511,7 @@ Zombie:
|
||||
Health:
|
||||
HP: 250
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Speed: 42
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
AttackFrontal:
|
||||
@@ -535,9 +535,9 @@ Ant:
|
||||
Bounds: 30,30,0,-2
|
||||
Health:
|
||||
HP: 750
|
||||
Radius: 11
|
||||
Radius: 469
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
ROT: 12
|
||||
SharesCell: no
|
||||
AutoTarget:
|
||||
@@ -545,3 +545,4 @@ Ant:
|
||||
AttackFrontal:
|
||||
Armament:
|
||||
Weapon: mandible
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ SS:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 4
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
-TargetableUnit:
|
||||
@@ -64,7 +64,7 @@ MSUB:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 3
|
||||
Speed: 42
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -111,7 +111,7 @@ DD:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Turreted:
|
||||
@@ -157,7 +157,7 @@ CA:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 3
|
||||
Speed: 42
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Turreted@PRIMARY:
|
||||
@@ -215,7 +215,7 @@ LST:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 8
|
||||
Speed: 113
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -247,7 +247,7 @@ PT:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Turreted:
|
||||
@@ -269,3 +269,4 @@ PT:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
|
||||
@@ -103,19 +103,19 @@ SPEN:
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-5
|
||||
SpawnOffset: 0,-213,0
|
||||
Facing: 96
|
||||
ExitCell: -1,2
|
||||
Exit@2:
|
||||
SpawnOffset: 0,-5
|
||||
SpawnOffset: 0,-213,0
|
||||
Facing: 160
|
||||
ExitCell: 3,2
|
||||
Exit@3:
|
||||
SpawnOffset: 0,0
|
||||
SpawnOffset: 0,0,0
|
||||
Facing: 32
|
||||
ExitCell: 0,0
|
||||
Exit@4:
|
||||
SpawnOffset: 0,0
|
||||
SpawnOffset: 0,0,0
|
||||
Facing: 224
|
||||
ExitCell: 2,0
|
||||
Production:
|
||||
@@ -160,19 +160,19 @@ SYRD:
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Exit@1:
|
||||
SpawnOffset: -24,24
|
||||
SpawnOffset: -1024,1024,0
|
||||
Facing: 160
|
||||
ExitCell: 0,2
|
||||
Exit@2:
|
||||
SpawnOffset: 24,24
|
||||
SpawnOffset: 1024,1024,0
|
||||
Facing: 224
|
||||
ExitCell: 2,2
|
||||
Exit@3:
|
||||
SpawnOffset: -24,-24
|
||||
SpawnOffset: -1024,-1024,0
|
||||
Facing: 96
|
||||
ExitCell: 0,0
|
||||
Exit@4:
|
||||
SpawnOffset: 24,-24
|
||||
SpawnOffset: 1024,-1024,0
|
||||
Facing: 32
|
||||
ExitCell: 2,0
|
||||
Production:
|
||||
@@ -410,18 +410,12 @@ PBOX:
|
||||
MaxWeight: 1
|
||||
PipCount: 1
|
||||
-EmitInfantryOnSell:
|
||||
# EmitCargoOnSell:
|
||||
DrawLineToTarget:
|
||||
TransformOnPassenger@e1:
|
||||
PassengerTypes: e1
|
||||
OnEnter: pbox.e1
|
||||
OnExit: pbox
|
||||
SkipMakeAnims: true
|
||||
# TransformOnPassenger@e2:
|
||||
# PassengerTypes: e2
|
||||
# OnEnter: pbox.e2
|
||||
# OnExit: pbox
|
||||
# SkipMakeAnims: true
|
||||
TransformOnPassenger@e3:
|
||||
PassengerTypes: e3
|
||||
OnEnter: pbox.e3
|
||||
@@ -471,13 +465,6 @@ PBOX.E1:
|
||||
Cargo:
|
||||
InitialUnits: e1
|
||||
|
||||
#PBOX.E2:
|
||||
# Inherits: PBOX
|
||||
# Tooltip:
|
||||
# Name: Pillbox (Grenades)
|
||||
# RenderBuilding:
|
||||
# Image: PBOX
|
||||
|
||||
PBOX.E3:
|
||||
Inherits: PBOX
|
||||
Tooltip:
|
||||
@@ -572,18 +559,12 @@ HBOX:
|
||||
MaxWeight: 1
|
||||
PipCount: 1
|
||||
-EmitInfantryOnSell:
|
||||
# EmitCargoOnSell:
|
||||
DrawLineToTarget:
|
||||
TransformOnPassenger@e1:
|
||||
PassengerTypes: e1
|
||||
OnEnter: HBOX.e1
|
||||
OnExit: HBOX
|
||||
SkipMakeAnims: true
|
||||
# TransformOnPassenger@e2:
|
||||
# PassengerTypes: e2
|
||||
# OnEnter: HBOX.e2
|
||||
# OnExit: HBOX
|
||||
# SkipMakeAnims: true
|
||||
TransformOnPassenger@e3:
|
||||
PassengerTypes: e3
|
||||
OnEnter: HBOX.e3
|
||||
@@ -633,13 +614,6 @@ HBOX.E1:
|
||||
Cargo:
|
||||
InitialUnits: e1
|
||||
|
||||
#HBOX.E2:
|
||||
# Inherits: HBOX
|
||||
# Tooltip:
|
||||
# Name: Camo Pillbox (Grenades)
|
||||
# RenderBuilding:
|
||||
# Image: HBOX
|
||||
|
||||
HBOX.E3:
|
||||
Inherits: HBOX
|
||||
Tooltip:
|
||||
@@ -888,7 +862,7 @@ WEAP:
|
||||
RenderBuildingWarFactory:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: 5,-3
|
||||
SpawnOffset: 213,-128,0
|
||||
ExitCell: 1,2
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
@@ -915,7 +889,7 @@ FACT:
|
||||
Bib:
|
||||
Production:
|
||||
Produces: Building,Defense
|
||||
IronCurtainable:
|
||||
IronCurtainable:
|
||||
Valued:
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
@@ -926,7 +900,7 @@ FACT:
|
||||
BaseBuilding:
|
||||
Transforms:
|
||||
IntoActor: mcv
|
||||
Offset:1,1
|
||||
Offset: 1,1
|
||||
Facing: 96
|
||||
ProductionBar:
|
||||
DeadBuildingState:
|
||||
@@ -1033,7 +1007,7 @@ HPAD:
|
||||
Range: 5
|
||||
Bib:
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-6
|
||||
SpawnOffset: 0,-256,0
|
||||
ExitCell: 0,0
|
||||
Production:
|
||||
Produces: Helicopter
|
||||
@@ -1066,9 +1040,9 @@ AFLD:
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Exit@1:
|
||||
SpawnOffset: 0,4
|
||||
SpawnOffset: 0,170,0
|
||||
ExitCell: 1,1
|
||||
Facing:192
|
||||
Facing: 192
|
||||
Production:
|
||||
Produces: Plane
|
||||
Reservable:
|
||||
@@ -1203,10 +1177,10 @@ BARR:
|
||||
Bib:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: -4,19
|
||||
SpawnOffset: -170,810,0
|
||||
ExitCell: 0,2
|
||||
Exit@2:
|
||||
SpawnOffset: -17,15
|
||||
SpawnOffset: -725,640,0
|
||||
ExitCell: 0,2
|
||||
Production:
|
||||
Produces: Infantry
|
||||
@@ -1240,17 +1214,17 @@ TENT:
|
||||
Bib:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: -1,19
|
||||
SpawnOffset: -42,810,0
|
||||
ExitCell: 0,2
|
||||
Exit@2:
|
||||
SpawnOffset: -17,15
|
||||
SpawnOffset: -725,640,0
|
||||
ExitCell: 0,2
|
||||
Production:
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
|
||||
|
||||
KENN:
|
||||
Inherits: ^Building
|
||||
Tooltip:
|
||||
@@ -1519,9 +1493,9 @@ CYCL:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
|
||||
BARB:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
@@ -1533,10 +1507,9 @@ WOOD:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Wood
|
||||
|
||||
# custom prerequisites:
|
||||
BARRACKS:
|
||||
Tooltip:
|
||||
Name: Infantry Production
|
||||
@@ -1556,3 +1529,4 @@ ANYPOWER:
|
||||
Tooltip:
|
||||
Name: Power Plant
|
||||
Description: Power Plant
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ Player:
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@EasyAI:
|
||||
Name:Easy AI
|
||||
Name: Easy AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -100,7 +100,7 @@ Player:
|
||||
3tnk: 50%
|
||||
SquadSize: 20
|
||||
HackyAI@NormalAI:
|
||||
Name:Normal AI
|
||||
Name: Normal AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -166,7 +166,7 @@ Player:
|
||||
pt: 10%
|
||||
SquadSize: 40
|
||||
HackyAI@HardAI:
|
||||
Name:Hard AI
|
||||
Name: Hard AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -231,7 +231,7 @@ Player:
|
||||
pt: 10%
|
||||
SquadSize: 10
|
||||
HackyAI@TestAI:
|
||||
Name:Test AI
|
||||
Name: Test AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -304,7 +304,7 @@ Player:
|
||||
pt: 8%
|
||||
SquadSize: 10
|
||||
HackyAI@IslandMapAI:
|
||||
Name:Island Map AI
|
||||
Name: Island Map AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -354,7 +354,7 @@ Player:
|
||||
pt: 10%
|
||||
SquadSize: 1
|
||||
HackyAI@HightechAI:
|
||||
Name:High-Tech AI
|
||||
Name: High-Tech AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -425,7 +425,7 @@ Player:
|
||||
msub: 100%
|
||||
SquadSize: 10
|
||||
HackyAI@LongrangeAI:
|
||||
Name:Long-Range AI
|
||||
Name: Long-Range AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -477,7 +477,7 @@ Player:
|
||||
3tnk: 15%
|
||||
SquadSize: 25
|
||||
HackyAI@TankAI:
|
||||
Name:Tank AI
|
||||
Name: Tank AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -654,11 +654,11 @@ World:
|
||||
AllowUnderActors: false
|
||||
TerrainType: Gems
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
Type: Scorch
|
||||
Sequence: scorches
|
||||
SmokePercentage:50
|
||||
SmokePercentage: 50
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Type: Crater
|
||||
Sequence: craters
|
||||
PathfinderDebugOverlay:
|
||||
SpawnMapActors:
|
||||
@@ -814,24 +814,24 @@ CRATE:
|
||||
Images: scrate
|
||||
XmasImages: xcratea, xcrateb, xcratec, xcrated
|
||||
ProximityCaptor:
|
||||
Types:Crate
|
||||
Types: Crate
|
||||
Passenger:
|
||||
BodyOrientation:
|
||||
|
||||
CAMERA:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
HP: 1000
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
ProximityCaptor:
|
||||
Types:Camera
|
||||
Types: Camera
|
||||
BodyOrientation:
|
||||
|
||||
FLARE:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
HP: 1000
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderFlare:
|
||||
@@ -873,3 +873,4 @@ waypoint:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
BodyOrientation:
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@ T08:
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
@@ -197,7 +197,6 @@ BOXES01:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
|
||||
BOXES02:
|
||||
Inherits: ^Tree
|
||||
@@ -283,7 +282,6 @@ ICE05:
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
|
||||
# Desert Terrain Expansion
|
||||
ROCK1:
|
||||
Inherits: ^Rock
|
||||
Building:
|
||||
@@ -404,3 +402,4 @@ LAR2:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: true
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ V2RL:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Armament:
|
||||
@@ -45,7 +45,7 @@ V2RL:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Turreted:
|
||||
@@ -84,7 +84,7 @@ V2RL:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
@@ -126,7 +126,7 @@ V2RL:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
@@ -170,7 +170,7 @@ V2RL:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Speed: 42
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
@@ -224,7 +224,7 @@ ARTY:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 2
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Armament:
|
||||
@@ -258,16 +258,14 @@ HARV:
|
||||
Capacity: 20
|
||||
Resources: Ore,Gems
|
||||
UnloadTicksPerBale: 1
|
||||
# How far away from our linked proc (refinery) to find resources (in cells):
|
||||
SearchFromProcRadius: 24
|
||||
# How far away from last harvest order location to find more resources (in cells):
|
||||
SearchFromOrderRadius: 12
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
@@ -275,7 +273,7 @@ HARV:
|
||||
ImagesByFullness: harvempty, harvhalf, harv
|
||||
-AttackMove:
|
||||
GpsDot:
|
||||
String:Harvester
|
||||
String: Harvester
|
||||
LeavesHusk:
|
||||
HuskActor: HARV.EmptyHusk
|
||||
HarvesterHuskModifier:
|
||||
@@ -305,13 +303,13 @@ MCV:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Transforms:
|
||||
IntoActor: fact
|
||||
Offset:-1,-1
|
||||
Offset: -1,-1
|
||||
Facing: 96
|
||||
TransformSounds: placbldg.aud, build5.aud
|
||||
NoTransformSounds: nodeply1.aud
|
||||
@@ -340,7 +338,7 @@ JEEP:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 12
|
||||
Speed: 170
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
Turreted:
|
||||
@@ -376,7 +374,7 @@ APC:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 10
|
||||
Speed: 142
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Armament:
|
||||
@@ -410,7 +408,7 @@ MNLY.AP:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
RenderUnit:
|
||||
@@ -444,7 +442,7 @@ MNLY.AT:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
RenderUnit:
|
||||
@@ -478,7 +476,7 @@ TRUK:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderUnit:
|
||||
@@ -505,7 +503,7 @@ MGG:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RenderUnit:
|
||||
WithIdleOverlay@SPINNER:
|
||||
Offset: -299,0,171
|
||||
@@ -551,7 +549,7 @@ MRJ:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -644,7 +642,7 @@ TTNK:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 8
|
||||
Speed: 113
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
@@ -673,11 +671,11 @@ FTRK:
|
||||
Description: Flak Truck, good for scouting.\n Strong vs Light Vehicles, Aircraft \n Weak vs Tanks
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Turreted:
|
||||
@@ -716,7 +714,7 @@ DTRK:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderUnit:
|
||||
@@ -750,7 +748,7 @@ CTNK:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 8
|
||||
Speed: 113
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
@@ -785,7 +783,7 @@ QTNK:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
@@ -799,4 +797,5 @@ QTNK:
|
||||
MadTank:
|
||||
-EjectOnDeath:
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground, MADTank
|
||||
TargetTypes: Ground, MADTank
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user