Upgrade mod rules to match engine changes.

This commit is contained in:
Paul Chote
2013-12-26 20:33:56 +13:00
parent bd334a6295
commit 996877d9e5
151 changed files with 1215 additions and 1308 deletions

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@@ -763,7 +763,7 @@ Rules:
Armor:
Type: Heavy
Mobile:
Speed: 5
Speed: 71
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 7
@@ -814,7 +814,7 @@ Rules:
Selectable:
Bounds: 12,17,0,-6
Mobile:
Speed: 4
Speed: 56
Health:
HP: 200
Passenger:
@@ -840,7 +840,7 @@ Rules:
Health:
HP: 25
Mobile:
Speed: 4
Speed: 56
RevealsShroud:
Range: 5
Passenger:
@@ -865,7 +865,7 @@ Rules:
Type: Light
Mobile:
ROT: 10
Speed: 9
Speed: 128
RevealsShroud:
Range: 4
Turreted:
@@ -890,7 +890,7 @@ Rules:
Armor:
Type: Heavy
Mobile:
Speed: 10
Speed: 142
RevealsShroud:
Range: 5
Armament:
@@ -923,7 +923,7 @@ Rules:
Type: Light
Mobile:
ROT: 2
Speed: 6
Speed: 85
RevealsShroud:
Range: 7
AttackFrontal:
@@ -941,7 +941,7 @@ Rules:
Armor:
Type: Light
Mobile:
Speed: 7
Speed: 99
RevealsShroud:
Range: 5
Armament:
@@ -960,7 +960,7 @@ Rules:
Armor:
Type: Heavy
Mobile:
Speed: 4
Speed: 56
RevealsShroud:
Range: 14
Turreted:
@@ -1013,7 +1013,7 @@ Rules:
Type: Light
Plane:
ROT: 5
Speed: 30
Speed: 280
LimitedAmmo:
Ammo: 30
RenderUnit:
@@ -1044,7 +1044,7 @@ Rules:
WithShadow:
Plane:
ROT: 5
Speed: 16
Speed: 149
SmokeTrailWhenDamaged:
Offset: -853,0,171
Interval: 2
@@ -1057,17 +1057,17 @@ VoxelSequences:
Weapons:
120mm:
ROF: 150
Range: 10
Range: 10c0
Report: CANNON1.AUD
Burst: 6
Projectile: Bullet
Speed: 12
Speed: 204
High: true
Inaccuracy: 40
Inaccuracy: 1c682
Image: 120MM
ContrailLength: 50
Warhead:
Spread: 6
Spread: 256
Versus:
None: 75%
Wood: 75%
@@ -1080,23 +1080,23 @@ Weapons:
Damage: 150
MammothTusk:
ROF: 300
Range: 10
Range: 10c0
Report: MISSILE6.AUD
Burst: 2
ValidTargets: Ground, Air
Projectile: Missile
Speed: 15
Speed: 128
Arm: 2
High: true
Shadow: false
Trail: smokey
ContrailLength: 150
Inaccuracy: 20
Inaccuracy: 853
Image: DRAGON
ROT: 10
RangeLimit: 80
Warhead:
Spread: 15
Spread: 640
Versus:
None: 125%
Wood: 110%
@@ -1110,19 +1110,19 @@ Weapons:
Damage: 250
VolkNapalm:
ROF: 40
Range: 8
Range: 8c0
Report: firebl3.aud
ValidTargets: Ground
Burst: 6
BurstDelay: 1
Projectile: Bullet
Speed: 25
Speed: 426
Image: 120MM
Inaccuracy: 60
Inaccuracy: 2c512
Trail: smokey
ContrailLength: 2
Warhead:
Spread: 8
Spread: 341
Versus:
None: 90%
Wood: 170%
@@ -1137,12 +1137,12 @@ Weapons:
Damage: 15
ParaBomb:
ROF: 5
Range: 5
Range: 5c0
Report: CHUTE1.AUD
Projectile: GravityBomb
Image: BOMBLET
Warhead:
Spread: 10
Spread: 426
Versus:
None: 125%
Wood: 100%
@@ -1156,20 +1156,20 @@ Weapons:
Damage: 200
155mm:
ROF: 10
Range: 7.5
Range: 7c512
Burst: 20
MinRange: 3
MinRange: 3c0
-Report:
Projectile: Bullet
Speed: 10
Speed: 170
Trail: fb4
Image: fb3
High: true
Angle: .1
Inaccuracy: 40
Angle: 62
Inaccuracy: 1c682
ContrailLength: 2
Warhead:
Spread: 10
Spread: 426
Versus:
None: 80%
Wood: 100%
@@ -1184,14 +1184,14 @@ Weapons:
Damage: 10
FLAK-23:
ROF: 10
Range: 8
Range: 8c0
Report: AACANON3.AUD
ValidTargets: Air,Ground
Projectile: Bullet
Speed: 100
Speed: 1c682
High: true
Warhead:
Spread: 5
Spread: 213
Versus:
None: 35%
Wood: 30%
@@ -1202,20 +1202,20 @@ Weapons:
Damage: 25
SCUD:
ROF: 280
Range: 7
MinRange: 3
Range: 7c0
MinRange: 3c0
Report: MISSILE1.AUD
Projectile: Bullet
Speed: 10
Speed: 170
Arm: 10
High: true
Shadow: false
Trail: smokey
Inaccuracy: 10
Inaccuracy: 426
Image: V2
Angle: .1
Angle: 62
Warhead:
Spread: 20
Spread: 853
Versus:
None: 100%
Wood: 90%
@@ -1230,12 +1230,12 @@ Weapons:
WaterImpactSound: kaboom1.aud
SilencedPPK:
ROF: 80
Range: 2.5
Range: 2c512
Report: silppk.aud
Projectile: Bullet
Speed: 100
Speed: 1c682
Warhead:
Spread: 3
Spread: 128
Versus:
Wood: 0%
Light: 0%

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@@ -1124,12 +1124,12 @@ VoxelSequences:
Weapons:
ParaBomb:
ROF: 5
Range: 7
Range: 7c0
Report: CHUTE1
Projectile: GravityBomb
Image: BOMBLET
Warhead:
Spread: 15
Spread: 640
Versus:
None: 125%
Wood: 100%

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@@ -2,6 +2,8 @@ Selectable: True
MapFormat: 6
RequiresMod: ra
Title: Allies 01: In the thick of it
Description: In the thick of it
@@ -10,6 +12,14 @@ Author: Westwood Studios
Tileset: SNOW
MapSize: 128,128
Bounds: 49,45,30,36
UseAsShellmap: False
Type: Campaign
Options:
Crates: False
Fog: True
@@ -18,17 +28,6 @@ Options:
FragileAlliances: False
StartingCash: 0
ConfigurableStartingUnits: False
Difficulties:
MapSize: 128,128
RequiresMod: ra
Bounds: 49,45,30,36
UseAsShellmap: False
Type: Campaign
Players:
PlayerReference@USSR:
@@ -44,17 +43,17 @@ Players:
Enemies: USSR,Greece,England
PlayerReference@Greece:
Name: Greece
Race: allies
ColorRamp: 161,134,200
Allies: England
Enemies: Neutral,USSR
Required: True
Playable: True
AllowBots: False
Required: True
LockRace: True
Race: allies
LockColor: True
ColorRamp: 161,134,200
LockSpawn: True
LockTeam: True
LockColor: True
Allies: England
Enemies: Neutral,USSR
PlayerReference@England:
Name: England
Race: allies
@@ -611,14 +610,14 @@ VoxelSequences:
Weapons:
8Inch:
Range: 25
Range: 25c0
M60mg:
Range: 5
Range: 5c0
ROF: 20
Burst: 1
Warhead:
Damage: 20
Voices:
Notifications:

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@@ -414,18 +414,18 @@ VoxelSequences:
Weapons:
8Inch:
ROF: 200
Range: 25
Range: 25c0
Burst: 2
Report: TURRET1.AUD
Projectile: Bullet
Speed: 30
Speed: 512
High: true
Angle: .1
Inaccuracy: 100
Angle: 62
Inaccuracy: 4c170
Image: 120MM
ContrailLength: 10
Warhead:
Spread: 5
Spread: 213
Versus:
None: 60%
Wood: 75%

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@@ -2,6 +2,8 @@ Selectable: True
MapFormat: 6
RequiresMod: ra
Title: Allies 02: Five to one
Description: Five to one
@@ -10,6 +12,14 @@ Author: Westwood Studios
Tileset: SNOW
MapSize: 128,128
Bounds: 43,44,50,42
UseAsShellmap: False
Type: Campaign
Options:
Crates: False
Fog: True
@@ -18,17 +28,6 @@ Options:
FragileAlliances: False
StartingCash: 5700
ConfigurableStartingUnits: False
Difficulties:
MapSize: 128,128
RequiresMod: ra
Bounds: 43,44,50,42
UseAsShellmap: False
Type: Campaign
Players:
PlayerReference@USSR:
@@ -943,11 +942,12 @@ VoxelSequences:
Weapons:
M60mg:
Range: 5
Range: 5c0
ROF: 20
Burst: 1
Warhead:
Damage: 20
Voices:
Notifications:

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@@ -1863,7 +1863,7 @@ Rules:
Tooltip:
Icon: dogicon
Mobile:
Speed: 4
Speed: 56
RenderInfantry:
Image: DOG
TRUK.Hijackable:

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@@ -824,7 +824,7 @@ Rules:
Armor:
Type: Heavy
Mobile:
Speed: 9
Speed: 128
WaitAverage: 1
WaitSpread: 1
ROT: 900

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@@ -1332,7 +1332,7 @@ Rules:
DesertShellmapAutoUnload:
MIG:
Plane:
Speed: 30
Speed: 280
BADR:
Invulnerable:
MISS:
@@ -1346,11 +1346,11 @@ Weapons:
8Inch:
Report: tank6.aud
2Inch:
Range: 10
Range: 10c0
TTankZap:
Range: 4.75
Range: 4c768
FLAK-23:
Range: 4
Range: 4c0
Voices:

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@@ -344,7 +344,7 @@ Rules:
Health:
HP: 120
Mobile:
Speed: 7
Speed: 99
Sequences:
@@ -353,9 +353,9 @@ VoxelSequences:
Weapons:
PortaTesla:
ROF: 20
Range: 10
Range: 10c0
Warhead:
Spread: 1
Spread: 42
InfDeath: 5
Damage: 80

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@@ -253,7 +253,7 @@ Rules:
Health:
HP: 1000
Mobile:
Speed: 12
Speed: 170
RevealsShroud:
Range: 50
Armament@PRIMARY:
@@ -303,18 +303,18 @@ VoxelSequences:
Weapons:
8Inch:
ROF: 200
Range: 32
Range: 32c0
Burst: 4
Report: TURRET1
Projectile: Bullet
Speed: 32
Speed: 546
High: true
Angle: .1
Inaccuracy: 80
Angle: 62
Inaccuracy: 3c341
Image: 120MM
ContrailLength: 30
Warhead:
Spread: 3
Spread: 128
Versus:
None: 60%
Wood: 75%
@@ -329,19 +329,19 @@ Weapons:
WaterImpactSound: splash9
SubMissile:
ROF: 250
Range: 32
Range: 32c0
Burst: 4
Report: MISSILE6
Projectile: Bullet
Speed: 24
Speed: 409
High: true
Angle: .1
Inaccuracy: 70
Angle: 62
Inaccuracy: 2c938
Image: MISSILE
Trail: smokey
ContrailLength: 30
Warhead:
Spread: 10
Spread: 426
Versus:
None: 40%,
Light: 30%

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@@ -239,7 +239,7 @@ Rules:
Health:
HP: 120
Mobile:
Speed: 7
Speed: 99
Sequences:
@@ -248,9 +248,9 @@ VoxelSequences:
Weapons:
PortaTesla:
ROF: 20
Range: 10
Range: 10c0
Warhead:
Spread: 1
Spread: 42
InfDeath: 5
Damage: 80

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@@ -2578,7 +2578,7 @@ Rules:
Armor:
Type: Concrete
Mobile:
Speed: 3
Speed: 42
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 6
@@ -2750,14 +2750,14 @@ Weapons:
High: True
SuperTankPrimary:
ROF: 70
Range: 4.75
Range: 4c768
Report: TURRET1
Burst: 2
Projectile: Bullet
Speed: 40
Speed: 682
Image: 120MM
Warhead:
Spread: 3
Spread: 128
Versus:
None: 20%
Wood: 75%

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@@ -911,7 +911,7 @@ Rules:
RevealsShroud:
Range: 7
Exit@1:
SpawnOffset: 0,4
SpawnOffset: 0,170,0
ExitCell: 1,1
Facing: 192
RenderBuilding:

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