Upgrade mod rules to match engine changes.

This commit is contained in:
Paul Chote
2013-12-26 20:33:56 +13:00
parent bd334a6295
commit 996877d9e5
151 changed files with 1215 additions and 1308 deletions

View File

@@ -103,19 +103,19 @@ SPEN:
RevealsShroud:
Range: 4
Exit@1:
SpawnOffset: 0,-5
SpawnOffset: 0,-213,0
Facing: 96
ExitCell: -1,2
Exit@2:
SpawnOffset: 0,-5
SpawnOffset: 0,-213,0
Facing: 160
ExitCell: 3,2
Exit@3:
SpawnOffset: 0,0
SpawnOffset: 0,0,0
Facing: 32
ExitCell: 0,0
Exit@4:
SpawnOffset: 0,0
SpawnOffset: 0,0,0
Facing: 224
ExitCell: 2,0
Production:
@@ -160,19 +160,19 @@ SYRD:
RevealsShroud:
Range: 4
Exit@1:
SpawnOffset: -24,24
SpawnOffset: -1024,1024,0
Facing: 160
ExitCell: 0,2
Exit@2:
SpawnOffset: 24,24
SpawnOffset: 1024,1024,0
Facing: 224
ExitCell: 2,2
Exit@3:
SpawnOffset: -24,-24
SpawnOffset: -1024,-1024,0
Facing: 96
ExitCell: 0,0
Exit@4:
SpawnOffset: 24,-24
SpawnOffset: 1024,-1024,0
Facing: 32
ExitCell: 2,0
Production:
@@ -410,18 +410,12 @@ PBOX:
MaxWeight: 1
PipCount: 1
-EmitInfantryOnSell:
# EmitCargoOnSell:
DrawLineToTarget:
TransformOnPassenger@e1:
PassengerTypes: e1
OnEnter: pbox.e1
OnExit: pbox
SkipMakeAnims: true
# TransformOnPassenger@e2:
# PassengerTypes: e2
# OnEnter: pbox.e2
# OnExit: pbox
# SkipMakeAnims: true
TransformOnPassenger@e3:
PassengerTypes: e3
OnEnter: pbox.e3
@@ -471,13 +465,6 @@ PBOX.E1:
Cargo:
InitialUnits: e1
#PBOX.E2:
# Inherits: PBOX
# Tooltip:
# Name: Pillbox (Grenades)
# RenderBuilding:
# Image: PBOX
PBOX.E3:
Inherits: PBOX
Tooltip:
@@ -572,18 +559,12 @@ HBOX:
MaxWeight: 1
PipCount: 1
-EmitInfantryOnSell:
# EmitCargoOnSell:
DrawLineToTarget:
TransformOnPassenger@e1:
PassengerTypes: e1
OnEnter: HBOX.e1
OnExit: HBOX
SkipMakeAnims: true
# TransformOnPassenger@e2:
# PassengerTypes: e2
# OnEnter: HBOX.e2
# OnExit: HBOX
# SkipMakeAnims: true
TransformOnPassenger@e3:
PassengerTypes: e3
OnEnter: HBOX.e3
@@ -633,13 +614,6 @@ HBOX.E1:
Cargo:
InitialUnits: e1
#HBOX.E2:
# Inherits: HBOX
# Tooltip:
# Name: Camo Pillbox (Grenades)
# RenderBuilding:
# Image: HBOX
HBOX.E3:
Inherits: HBOX
Tooltip:
@@ -888,7 +862,7 @@ WEAP:
RenderBuildingWarFactory:
RallyPoint:
Exit@1:
SpawnOffset: 5,-3
SpawnOffset: 213,-128,0
ExitCell: 1,2
Production:
Produces: Vehicle
@@ -915,7 +889,7 @@ FACT:
Bib:
Production:
Produces: Building,Defense
IronCurtainable:
IronCurtainable:
Valued:
Cost: 2500
Tooltip:
@@ -926,7 +900,7 @@ FACT:
BaseBuilding:
Transforms:
IntoActor: mcv
Offset:1,1
Offset: 1,1
Facing: 96
ProductionBar:
DeadBuildingState:
@@ -1033,7 +1007,7 @@ HPAD:
Range: 5
Bib:
Exit@1:
SpawnOffset: 0,-6
SpawnOffset: 0,-256,0
ExitCell: 0,0
Production:
Produces: Helicopter
@@ -1066,9 +1040,9 @@ AFLD:
RevealsShroud:
Range: 7
Exit@1:
SpawnOffset: 0,4
SpawnOffset: 0,170,0
ExitCell: 1,1
Facing:192
Facing: 192
Production:
Produces: Plane
Reservable:
@@ -1203,10 +1177,10 @@ BARR:
Bib:
RallyPoint:
Exit@1:
SpawnOffset: -4,19
SpawnOffset: -170,810,0
ExitCell: 0,2
Exit@2:
SpawnOffset: -17,15
SpawnOffset: -725,640,0
ExitCell: 0,2
Production:
Produces: Infantry
@@ -1240,17 +1214,17 @@ TENT:
Bib:
RallyPoint:
Exit@1:
SpawnOffset: -1,19
SpawnOffset: -42,810,0
ExitCell: 0,2
Exit@2:
SpawnOffset: -17,15
SpawnOffset: -725,640,0
ExitCell: 0,2
Production:
Produces: Infantry
PrimaryBuilding:
IronCurtainable:
ProductionBar:
KENN:
Inherits: ^Building
Tooltip:
@@ -1519,9 +1493,9 @@ CYCL:
Inherits: ^Wall
Health:
HP: 100
Armor:
Armor:
Type: Wood
BARB:
Inherits: ^Wall
Health:
@@ -1533,10 +1507,9 @@ WOOD:
Inherits: ^Wall
Health:
HP: 100
Armor:
Armor:
Type: Wood
# custom prerequisites:
BARRACKS:
Tooltip:
Name: Infantry Production
@@ -1556,3 +1529,4 @@ ANYPOWER:
Tooltip:
Name: Power Plant
Description: Power Plant