Upgrade mod rules to match engine changes.

This commit is contained in:
Paul Chote
2013-12-26 20:33:56 +13:00
parent bd334a6295
commit 996877d9e5
151 changed files with 1215 additions and 1308 deletions

View File

@@ -48,7 +48,7 @@ Player:
ActorGroupProxy:
DeveloperMode:
HackyAI@EasyAI:
Name:Easy AI
Name: Easy AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -100,7 +100,7 @@ Player:
3tnk: 50%
SquadSize: 20
HackyAI@NormalAI:
Name:Normal AI
Name: Normal AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -166,7 +166,7 @@ Player:
pt: 10%
SquadSize: 40
HackyAI@HardAI:
Name:Hard AI
Name: Hard AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -231,7 +231,7 @@ Player:
pt: 10%
SquadSize: 10
HackyAI@TestAI:
Name:Test AI
Name: Test AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -304,7 +304,7 @@ Player:
pt: 8%
SquadSize: 10
HackyAI@IslandMapAI:
Name:Island Map AI
Name: Island Map AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -354,7 +354,7 @@ Player:
pt: 10%
SquadSize: 1
HackyAI@HightechAI:
Name:High-Tech AI
Name: High-Tech AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -425,7 +425,7 @@ Player:
msub: 100%
SquadSize: 10
HackyAI@LongrangeAI:
Name:Long-Range AI
Name: Long-Range AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -477,7 +477,7 @@ Player:
3tnk: 15%
SquadSize: 25
HackyAI@TankAI:
Name:Tank AI
Name: Tank AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -654,11 +654,11 @@ World:
AllowUnderActors: false
TerrainType: Gems
SmudgeLayer@SCORCH:
Type:Scorch
Type: Scorch
Sequence: scorches
SmokePercentage:50
SmokePercentage: 50
SmudgeLayer@CRATER:
Type:Crater
Type: Crater
Sequence: craters
PathfinderDebugOverlay:
SpawnMapActors:
@@ -814,24 +814,24 @@ CRATE:
Images: scrate
XmasImages: xcratea, xcrateb, xcratec, xcrated
ProximityCaptor:
Types:Crate
Types: Crate
Passenger:
BodyOrientation:
CAMERA:
Aircraft:
Health:
HP:1000
HP: 1000
RevealsShroud:
Range: 10
ProximityCaptor:
Types:Camera
Types: Camera
BodyOrientation:
FLARE:
Aircraft:
Health:
HP:1000
HP: 1000
RevealsShroud:
Range: 3
RenderFlare:
@@ -873,3 +873,4 @@ waypoint:
Waypoint:
RenderEditorOnly:
BodyOrientation: