From 9979209c347861a6441ee51524379dcd48d9a502 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 21 Sep 2010 22:42:31 +1200 Subject: [PATCH] more useful debug, less debug --- OpenRA.Game/Traits/Activities/Move.cs | 1 + OpenRA.Game/Traits/Mobile.cs | 3 +++ 2 files changed, 4 insertions(+) diff --git a/OpenRA.Game/Traits/Activities/Move.cs b/OpenRA.Game/Traits/Activities/Move.cs index 56c32e5b0c..0b44b61c7f 100755 --- a/OpenRA.Game/Traits/Activities/Move.cs +++ b/OpenRA.Game/Traits/Activities/Move.cs @@ -120,6 +120,7 @@ namespace OpenRA.Traits.Activities self.ActorID, string.Join(" ", path.Select(a => a.ToString()).ToArray())); mobile.PathHash = HashList(path); + Log.Write("debug", "EvalPathHash #{0} {1}", mobile.PathHash); return path; } diff --git a/OpenRA.Game/Traits/Mobile.cs b/OpenRA.Game/Traits/Mobile.cs index fb094aa17b..ba4d6f18f6 100644 --- a/OpenRA.Game/Traits/Mobile.cs +++ b/OpenRA.Game/Traits/Mobile.cs @@ -68,6 +68,9 @@ namespace OpenRA.Traits get { return __facing; } set { + if (__facing == value) + return; // not interesting unless it changes + __facing = value; Log.Write("debug", "#{0} set Facing={1}", self.ActorID, value); Log.Write("debug", "{0}", new StackTrace());