infantry deaths (handled by Corpse effect)

This commit is contained in:
Chris Forbes
2009-12-17 15:46:50 +13:00
parent 942cb08f51
commit 997ddecc03
9 changed files with 98 additions and 7 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRa.Game
var hitActors = Game.FindUnitsInCircle(loc, maxSpread);
foreach (var victim in hitActors)
victim.InflictDamage(firedBy, (int)GetDamageToInflict(victim, loc, weapon, warhead));
victim.InflictDamage(firedBy, (int)GetDamageToInflict(victim, loc, weapon, warhead), warhead);
}
static float GetMaximumSpread(WeaponInfo weapon, WarheadInfo warhead)