renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info.
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@@ -46,7 +46,7 @@ namespace OpenRa.Game.Traits
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public bool IsFull(Actor self)
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{
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return cargo.Count == self.Info.Passengers;
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return cargo.Count == self.LegacyInfo.Passengers;
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}
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public bool IsEmpty(Actor self)
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@@ -63,7 +63,7 @@ namespace OpenRa.Game.Traits
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public IEnumerable<PipType> GetPips( Actor self )
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{
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for (var i = 0; i < self.Info.Passengers; i++)
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for (var i = 0; i < self.LegacyInfo.Passengers; i++)
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if (i >= cargo.Count)
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yield return PipType.Transparent;
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else
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