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@@ -1,234 +1,195 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ClassDiagram MajorVersion="1" MinorVersion="1">
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<Class Name="OpenRa.Game.Actor" Collapsed="true">
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<Position X="4" Y="3.5" Width="1.5" />
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<Class Name="OpenRa.Game.Actor">
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<Position X="1" Y="8.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAgAAAAAAAgAAAAAAAAAAAAAAAAAAIAAAAAIAAQAA=</HashCode>
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<HashCode>AAEAAAiAAAAAAAAAAQIAAIAAAQAAAAAAABAAAAAAQAA=</HashCode>
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<FileName>Actor.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="Owner" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.World">
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<Position X="8.75" Y="4.25" Width="1.5" />
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<Position X="1" Y="1.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAYAACABAAAAgAAAAIAABgAAAAAAAAAIAAAAAAAAAAA=</HashCode>
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<HashCode>AAYAACABABAAgAAAAIAABgAAAAAAAAAIAAAAAAAAAAA=</HashCode>
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<FileName>World.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Building" Collapsed="true">
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<Position X="4" Y="6.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAA=</HashCode>
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<FileName>Building.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="game" />
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</ShowAsAssociation>
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<ShowAsCollectionAssociation>
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<Property Name="Actors" />
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</ShowAsCollectionAssociation>
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</Class>
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<Class Name="OpenRa.Game.Game">
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<Position X="11" Y="0.5" Width="1.5" />
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<Position X="5.25" Y="6.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAEAAAAIAAAAEEBAAAIAAQQAAAAQAAJAAAAABAQAA=</HashCode>
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<HashCode>AAAAEAAAAIAAAAEEBAAAIAAQQAAAAAAAJAAAAABAQAA=</HashCode>
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<FileName>Game.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.MainWindow" Collapsed="true">
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<Position X="12.75" Y="0.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAABAAAAAKIEAACAAAgAI=</HashCode>
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<FileName>MainWindow.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.MoveOrder" Collapsed="true" BaseTypeListCollapsed="true">
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<Position X="4" Y="1.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAABAAAAAAIAAAAAAAAAAAAAAEAAAAAAAAAAA=</HashCode>
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<FileName>MoveOrder.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.DeployMcvOrder" Collapsed="true" BaseTypeListCollapsed="true">
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<Position X="1.75" Y="1.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAABAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>MoveOrder.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.HarvestOrder" Collapsed="true" BaseTypeListCollapsed="true">
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<Position X="6.25" Y="1.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAABAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>MoveOrder.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="controller" />
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<Field Name="world" />
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<Field Name="worldRenderer" />
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<Field Name="viewport" />
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<Field Name="pathFinder" />
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<Field Name="terrain" />
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<Field Name="network" />
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<Property Name="LocalPlayer" />
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</ShowAsAssociation>
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<ShowAsCollectionAssociation>
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<Field Name="players" />
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</ShowAsCollectionAssociation>
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</Class>
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<Class Name="OpenRa.Game.PathFinder" Collapsed="true">
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<Position X="14.5" Y="0.5" Width="1.5" />
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<Position X="5.25" Y="4" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAEAAAAAAAABAAAAAAAAAAAAAEEAAAMAAAAAAAAAA=</HashCode>
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<FileName>PathFinder.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Player">
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<Position X="12.75" Y="3.25" Width="1.5" />
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<Position X="9.25" Y="10.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAEAAAAAAAAAAAAAAAAAACAAAgAAAAAAAAAAAAAAAAA=</HashCode>
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<HashCode>AAEAAAAAAAIAAAAAAAAAACAAAgAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Player.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="TechTree" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.PlayerOwned" Collapsed="true">
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<Position X="2.75" Y="4.75" Width="1.5" />
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<Class Name="OpenRa.Game.UiOverlay">
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<Position X="5.25" Y="10.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAgAAAAAAAIAAAAAAAAIACAAAAAAAAAgAAAIAAAAA=</HashCode>
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<FileName>PlayerOwned.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Refinery" Collapsed="true">
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<Position X="4" Y="7.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Refinery.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Rules" Collapsed="true">
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<Position X="12.75" Y="1.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAgAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Rules.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Sidebar" Collapsed="true">
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<Position X="14.5" Y="1.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AACAAAQAgECAAGAAEAgCAEAACABAiIAIAAAAIAC8AAA=</HashCode>
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<FileName>Sidebar.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.PlaceBuilding" Collapsed="true" BaseTypeListCollapsed="true">
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<Position X="16.25" Y="0.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAEAAACAAAAAAAAAAAAAAAQAAAAAAAAAAAAAQAAAAAA=</HashCode>
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<FileName>Sidebar.cs</FileName>
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</TypeIdentifier>
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<Lollipop Position="0.2" Collapsed="true" />
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</Class>
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<Class Name="OpenRa.Game.SidebarItem" Collapsed="true">
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<Position X="16.25" Y="1.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAAAAAAAAAAAAAACEBAAACAAAAAAAAAIAAA=</HashCode>
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<FileName>SidebarItem.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.TerrainCosts" Collapsed="true">
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<Position X="14.5" Y="3.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAAAAAIAAAAAABAAAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>TerrainCosts.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Tree" Collapsed="true">
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<Position X="6.25" Y="4.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>gAAAgAAAAAAAAAAAAAAAAAACAAAAAAAAAAAAAIAAAAA=</HashCode>
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<FileName>Tree.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.UiOverlay" Collapsed="true">
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<Position X="12.75" Y="2.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAIAAAiQAQAAQIABAQAAgAAAYAAAAAAQAAAA=</HashCode>
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<HashCode>AAAAAAAAAIAAAiAAAAAQIABAAAAkAAAYAAAAAAQAAAA=</HashCode>
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<FileName>UiOverlay.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="game" />
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<Field Name="spriteRenderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Unit" Collapsed="true">
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<Position X="1.75" Y="6.25" Width="1.5" />
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<Class Name="OpenRa.Game.Controller">
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<Position X="2.25" Y="1.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAEAgDgAAAAAAAAAAAAAAAEAAAEGAAgAAAAERAAAQAA=</HashCode>
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<FileName>Unit.cs</FileName>
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<HashCode>IAAAAAAIAAAAAAAAAAACAgAAABAAAAAIAIAAAIAABAA=</HashCode>
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<FileName>Controller.cs</FileName>
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</TypeIdentifier>
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<Lollipop Position="0.2" />
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<ShowAsAssociation>
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<Field Name="game" />
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<Field Name="orderGenerator" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.UnitInfo" Collapsed="true">
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<Position X="14.5" Y="2.5" Width="1.5" />
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<Class Name="OpenRa.TechTree.TechTree">
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<Position X="11.25" Y="14.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AIAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>UnitInfo.cs</FileName>
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<HashCode>AAAACAAAAAAAAAAAAAAEAAIgAQAAoyACAAAAAAAAAAA=</HashCode>
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<FileName>TechTree\TechTree.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.UnitMissions">
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<Position X="16.25" Y="2.5" Width="1.5" />
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<Members>
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<Method Name="Turn" Hidden="true" />
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</Members>
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<Class Name="OpenRa.Game.Graphics.WorldRenderer">
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<Position X="1.25" Y="10.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAYAAAAAAAAACAAABAAAAAAAAABAAAAAAAAA=</HashCode>
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<FileName>UnitMissions.cs</FileName>
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<HashCode>AACAEABAAAAAAmAAAAAAAAAIAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Graphics\WorldRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="uiOverlay" />
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<Field Name="spriteRenderer" />
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<Field Name="lineRenderer" />
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<Field Name="world" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.Viewport">
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<Position X="10.75" Y="5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAABAAAiAAAAIYAAEAAAABCAAAAAABgAAAAgBE=</HashCode>
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<FileName>Graphics\Viewport.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.Renderer">
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<Position X="13.5" Y="5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AACAEAACCAAAAgMAAAAAAEAAAAAAAAAAEAAAAAAAAAA=</HashCode>
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<FileName>Graphics\Renderer.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Order" Collapsed="true">
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<Position X="5" Y="0.5" Width="1.5" />
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<Class Name="OpenRa.Game.Graphics.SpriteRenderer">
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<Position X="8" Y="13.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>MoveOrder.cs</FileName>
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<HashCode>AAAQQAAAAECAAAAAAAAAAAAAABAQABAAAAAAAACIwAQ=</HashCode>
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<FileName>Graphics\SpriteRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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<Field Name="currentSheet" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.LineRenderer">
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<Position X="2.5" Y="13.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAQQAAAACCAAAAAAAAAAAAAABIQAAAAAEAAAAAIwAA=</HashCode>
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<FileName>Graphics\LineRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.Sheet">
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<Position X="14.75" Y="9.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAACAgAAACAgAAAAIAAAAAgAAAAIAAAAggAA=</HashCode>
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<FileName>Graphics\Sheet.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.TerrainRenderer">
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<Position X="8.25" Y="6" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AACQEAAAAAAAAgAABAAACgAAABgAAAAAAAAAAAAAgAA=</HashCode>
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<FileName>Graphics\TerrainRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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<Field Name="overlayRenderer" />
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<Field Name="viewport" />
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<Field Name="tileSet" />
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</ShowAsAssociation>
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</Class>
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|
|
|
|
<Class Name="OpenRa.Game.Graphics.OverlayRenderer">
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|
|
|
|
<Position X="12.25" Y="10.25" Width="1.5" />
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|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAEAAAABAAAiCAAEAAAAAAAAQAAABAAAAAEAAQAAA=</HashCode>
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|
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|
|
<FileName>Graphics\OverlayRenderer.cs</FileName>
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</TypeIdentifier>
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|
|
<ShowAsAssociation>
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|
<Field Name="spriteRenderer" />
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|
|
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|
</ShowAsAssociation>
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|
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|
|
</Class>
|
|
|
|
|
<Class Name="OpenRa.FileFormats.TileSet">
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|
|
|
|
<Position X="8.25" Y="2.75" Width="1.5" />
|
|
|
|
|
<TypeIdentifier />
|
|
|
|
|
</Class>
|
|
|
|
|
<Class Name="OpenRa.Game.Network">
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|
|
|
|
<Position X="2.25" Y="5.5" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAKAAAAAgAAAAAAAAEAAAAAACAAAAABAAAAAJAAAQAA=</HashCode>
|
|
|
|
|
<FileName>Network\Network.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Class>
|
|
|
|
|
<Class Name="OpenRa.Game.PlaceBuildingOrder" Collapsed="true">
|
|
|
|
|
<Position X="8.5" Y="1.75" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>EAAAAAAAABAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
|
|
|
|
|
<FileName>Sidebar.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Class>
|
|
|
|
|
<Struct Name="OpenRa.Game.CellInfo" Collapsed="true">
|
|
|
|
|
<Position X="14.5" Y="4" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAAAAAAAAAAAIAAAEAAAAAAAAAAAQAAAAAAAAAAAA=</HashCode>
|
|
|
|
|
<FileName>PathFinder.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Struct>
|
|
|
|
|
<Struct Name="OpenRa.Game.PathDistance" Collapsed="true" BaseTypeListCollapsed="true">
|
|
|
|
|
<Position X="12.75" Y="8" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAAAAAAAAAAAQAAAIAQAAAAAAAAAAAAAAAAAAAAAA=</HashCode>
|
|
|
|
|
<FileName>PathFinder.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
<Lollipop Position="0.2" Collapsed="true" />
|
|
|
|
|
</Struct>
|
|
|
|
|
<Interface Name="OpenRa.Game.IOrderGenerator" Collapsed="true">
|
|
|
|
|
<Position X="11" Y="6" Width="1.5" />
|
|
|
|
|
<Position X="2.25" Y="0.5" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAA=</HashCode>
|
|
|
|
|
<FileName>IOrderGenerator.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Interface>
|
|
|
|
|
<Enum Name="OpenRa.Game.UnitMovementType" Collapsed="true">
|
|
|
|
|
<Position X="16.25" Y="7" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAQAAAAAAAiAAA=</HashCode>
|
|
|
|
|
<FileName>TerrainCosts.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Enum>
|
|
|
|
|
<Enum Name="OpenRa.Game.TerrainMovementType" Collapsed="true">
|
|
|
|
|
<Position X="14.5" Y="7" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAAAABAAAAAAAAIEAAAAAAAABgAAQgAAAAAABQAAA=</HashCode>
|
|
|
|
|
<FileName>TerrainCosts.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Enum>
|
|
|
|
|
<Enum Name="OpenRa.Game.SupportedMissions" Collapsed="true">
|
|
|
|
|
<Position X="12.75" Y="7" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAIBAAAAAAAAA=</HashCode>
|
|
|
|
|
<FileName>UnitMissions.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Enum>
|
|
|
|
|
<Enum Name="OpenRa.TechTree.Race" Collapsed="true">
|
|
|
|
|
<Position X="11" Y="7" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAABIAAAAAAAAEAAAA=</HashCode>
|
|
|
|
|
<FileName>Race.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Enum>
|
|
|
|
|
<Delegate Name="OpenRa.Game.UnitMission" Collapsed="true">
|
|
|
|
|
<Position X="11" Y="8" Width="1.5" />
|
|
|
|
|
<TypeIdentifier>
|
|
|
|
|
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA=</HashCode>
|
|
|
|
|
<FileName>UnitMissions.cs</FileName>
|
|
|
|
|
</TypeIdentifier>
|
|
|
|
|
</Delegate>
|
|
|
|
|
<Font Name="Segoe UI" Size="9" />
|
|
|
|
|
</ClassDiagram>
|