Generalise AttackMove to support anything with IMove and AutoTarget.

Also removes the unnecessary JustMove parameter.
This commit is contained in:
Paul Chote
2014-01-14 21:13:44 +13:00
parent e07453bb7f
commit 99cb698424
37 changed files with 33 additions and 83 deletions

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@@ -249,3 +249,4 @@
Huntable:
LuaScriptEvents:
Demolishable:

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@@ -50,7 +50,6 @@ ENGINEER:
ExternalCaptures:
-AutoTarget:
AttackMove:
JustMove: true
BAZOOKA:
Inherits: ^Infantry
@@ -109,5 +108,4 @@ MEDIC:
PipType: Blue
-AutoTarget:
AttackMove:
JustMove: true

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@@ -294,5 +294,4 @@ SABOTEUR:
C4Delay: 45
-AutoTarget:
AttackMove:
JustMove: true

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@@ -303,3 +303,4 @@ Player:
combath: 100%
combato: 100%
SquadSize: 10

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@@ -51,3 +51,4 @@ Player:
FrozenActorLayer:
HarvesterAttackNotifier:
PlayerStatistics:

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@@ -126,3 +126,4 @@ World:
PathFinder:
ValidateOrder:
DebugPauseState: