Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
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@@ -849,7 +849,6 @@ Rules:
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Spy:
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-AutoTarget:
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AttackMove:
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JustMove: true
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-RenderInfantry:
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RenderSpy:
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IdleAnimations: idle1,idle2
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@@ -833,7 +833,6 @@ Rules:
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RenderUnit:
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Image: MNLY
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AttackMove:
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JustMove: true
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MustBeDestroyed:
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Transforms:
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IntoActor: ftur
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