NetworkOrderSource.

- Also, fixed the bug where watching a replay that contained non-localplayer production orders crashed.
This commit is contained in:
Bob
2009-11-16 17:26:38 +13:00
parent 5e3f2aa861
commit 99d006c73f
4 changed files with 70 additions and 13 deletions

View File

@@ -22,6 +22,9 @@ namespace OpenRa.Game
this.Race = race;
this.Cash = 10000;
this.powerProvided = this.powerDrained = 0;
foreach( var cat in Rules.Categories.Keys )
ProductionInit( cat );
}
public void ChangePower(int dPower)