removed now redundant debug auto-target traits

This commit is contained in:
Matthias Mailänder
2013-05-10 22:26:29 +02:00
parent 7d0b7d9617
commit 99d4d07cd5
19 changed files with 8 additions and 184 deletions

View File

@@ -97,8 +97,6 @@
TargetTypes: Ground, Disguise
RenderInfantry:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
AttackMove:
Passenger:
CargoType: Infantry

View File

@@ -171,8 +171,6 @@ E6:
Captures:
TakeCover:
-AutoTarget:
-DebugRetiliateAgainstAggressor:
-DebugNextAutoTargetScanTime:
AttackMove:
JustMove: true
-RenderInfantry:
@@ -208,8 +206,6 @@ SPY:
Infiltrates:
InfiltrateTypes: Cash, SupportPower, Exploration
-AutoTarget:
-DebugRetiliateAgainstAggressor:
-DebugNextAutoTargetScanTime:
AttackMove:
JustMove: true
-RenderInfantry:
@@ -287,8 +283,6 @@ MEDI:
Cursor: heal
TakeCover:
-AutoTarget:
-DebugRetiliateAgainstAggressor:
-DebugNextAutoTargetScanTime:
AttackMove:
JustMove: true
-RenderInfantry:
@@ -326,8 +320,6 @@ MECH:
Cursor: repair
TakeCover:
-AutoTarget:
-DebugRetiliateAgainstAggressor:
-DebugNextAutoTargetScanTime:
AttackMove:
JustMove: true
-RenderInfantry:
@@ -350,8 +342,6 @@ EINSTEIN:
RevealsShroud:
Range: 2
-AutoTarget:
-DebugRetiliateAgainstAggressor:
-DebugNextAutoTargetScanTime:
AttackMove:
JustMove: true
ProximityCaptor:
@@ -376,8 +366,6 @@ DELPHI:
RevealsShroud:
Range: 2
-AutoTarget:
-DebugRetiliateAgainstAggressor:
-DebugNextAutoTargetScanTime:
AttackMove:
JustMove: true
ProximityCaptor:
@@ -418,8 +406,6 @@ THF:
InfiltrateTypes: Cash
TakeCover:
-AutoTarget:
-DebugRetiliateAgainstAggressor:
-DebugNextAutoTargetScanTime:
AttackMove:
JustMove: true

View File

@@ -43,8 +43,6 @@ SS:
RepairableNear:
-DetectCloaked:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
InitialStance: HoldFire
AttackMove:
@@ -92,8 +90,6 @@ MSUB:
RepairableNear:
-DetectCloaked:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
InitialStance: HoldFire
AttackMove:
@@ -136,8 +132,6 @@ DD:
Bounds: 38,38
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Chronoshiftable:
IronCurtainable:
RepairableNear:
@@ -193,8 +187,6 @@ CA:
Bounds: 44,44
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Chronoshiftable:
IronCurtainable:
RepairableNear:
@@ -265,8 +257,6 @@ PT:
Bounds: 32,32
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Chronoshiftable:
IronCurtainable:
RepairableNear:

View File

@@ -290,8 +290,6 @@ TSLA:
AttackTesla:
ReloadTime: 120
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
IronCurtainable:
-RenderBuilding:
RenderRangeCircle:
@@ -451,8 +449,6 @@ PBOX.E1:
Image: PBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Vulcan
LocalOffset: 469,0,0
@@ -476,8 +472,6 @@ PBOX.E3:
Image: PBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Dragon
LocalOffset: 469,0,0
@@ -491,8 +485,6 @@ PBOX.E4:
Image: PBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Flamer
LocalOffset: 469,0,0
@@ -506,8 +498,6 @@ PBOX.E7:
Image: PBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Colt45
LocalOffset: 469,0,0
@@ -521,8 +511,6 @@ PBOX.SHOK:
Image: PBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: PortaTesla
LocalOffset: 469,0,0
@@ -536,8 +524,6 @@ PBOX.SNIPER:
Image: PBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Sniper
LocalOffset: 469,0,0
@@ -628,8 +614,6 @@ HBOX.E1:
Image: HBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Vulcan
LocalOffset: 469,0,0
@@ -653,8 +637,6 @@ HBOX.E3:
Image: HBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Dragon
LocalOffset: 469,0,0
@@ -668,8 +650,6 @@ HBOX.E4:
Image: HBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Flamer
LocalOffset: 469,0,0
@@ -683,8 +663,6 @@ HBOX.E7:
Image: HBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Colt45
LocalOffset: 469,0,0
@@ -698,8 +676,6 @@ HBOX.SHOK:
Image: HBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: PortaTesla
LocalOffset: 469,0,0
@@ -713,8 +689,6 @@ HBOX.SNIPER:
Image: HBOX
RenderRangeCircle:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament:
Weapon: Sniper
LocalOffset: 469,0,0
@@ -750,8 +724,6 @@ GUN:
Weapon: TurretGun
AttackTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
IronCurtainable:
-RenderBuilding:
RenderRangeCircle:
@@ -790,8 +762,6 @@ FTUR:
RenderBuilding:
QuantizedFacings: 8
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
IronCurtainable:
RenderRangeCircle:
-AcceptsSupplies:
@@ -830,8 +800,6 @@ SAM:
AttackTurreted:
WithMuzzleFlash:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
IronCurtainable:
-RenderBuilding:
RenderRangeCircle:

View File

@@ -24,8 +24,6 @@ V2RL:
AttackFrontal:
RenderUnitReload:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
Weapon: SCUD
EmptyWeapon:
@@ -59,8 +57,6 @@ V2RL:
AttackTurreted:
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
@@ -98,8 +94,6 @@ V2RL:
AttackTurreted:
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
@@ -140,8 +134,6 @@ V2RL:
AttackTurreted:
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
@@ -187,8 +179,6 @@ V2RL:
AttackTurreted:
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
@@ -232,8 +222,6 @@ ARTY:
Weapon: UnitExplode
Chance: 75
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
HARV:
Inherits: ^Vehicle
@@ -346,8 +334,6 @@ JEEP:
WithMuzzleFlash:
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Cargo:
Types: Infantry
MaxWeight: 1
@@ -381,8 +367,6 @@ APC:
RenderUnit:
WithMuzzleFlash:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Cargo:
Types: Infantry
MaxWeight: 5
@@ -654,8 +638,6 @@ TTNK:
Selectable:
Bounds: 28,28,0,0
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
FTRK:
Inherits: ^Vehicle
@@ -687,8 +669,6 @@ FTRK:
AttackTurreted:
RenderUnitTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
@@ -753,8 +733,6 @@ CTNK:
Range: 6
RenderUnit:
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Armament@PRIMARY:
Weapon: ChronoTusk
LocalOffset: 0,-171,0