diff --git a/mods/cnc/rules/infantry.yaml b/mods/cnc/rules/infantry.yaml index 6b6a0a082a..fd84b7a182 100644 --- a/mods/cnc/rules/infantry.yaml +++ b/mods/cnc/rules/infantry.yaml @@ -163,7 +163,7 @@ E6: Queue: Infantry.GDI, Infantry.Nod Description: Damages and captures enemy structures.\n Repairs destroyed vehicles\n Unarmed Mobile: - Speed: 56 + Speed: 48 Health: HP: 30 Passenger: diff --git a/mods/cnc/weapons/explosions.yaml b/mods/cnc/weapons/explosions.yaml index 60906a5e27..022e2fb95e 100644 --- a/mods/cnc/weapons/explosions.yaml +++ b/mods/cnc/weapons/explosions.yaml @@ -39,6 +39,8 @@ FlametankExplode: HeliCrash: Inherits: ^DamagingExplosion + Warhead@1Dam: SpreadDamage + Damage: 100 HeliExplode: Warhead@1Dam: SpreadDamage diff --git a/mods/cnc/weapons/missiles.yaml b/mods/cnc/weapons/missiles.yaml index ac423c325f..5027045092 100644 --- a/mods/cnc/weapons/missiles.yaml +++ b/mods/cnc/weapons/missiles.yaml @@ -20,7 +20,7 @@ Damage: 35 ValidTargets: Ground, Air Versus: - None: 30 + None: 20 Wood: 85 Light: 100 Heavy: 100 @@ -89,7 +89,7 @@ OrcaAGMissiles: Damage: 28 ValidTargets: Ground Versus: - None: 50 + None: 30 Wood: 100 Light: 100 Heavy: 75