chat no longer sets Order.Player (or Subject); clientId is used instead.

This commit is contained in:
Bob
2010-01-26 16:25:27 +13:00
parent f3f8fdef90
commit 99e59e8fb2
9 changed files with 19 additions and 15 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenRa
Game.chat.AddLine(Color.White, "Debug", "Requesting package: {0}".F(currentPackage));
Game.orderManager.IssueOrder(
new Order("RequestFile", Game.world.LocalPlayer.PlayerActor, currentPackage) { IsImmediate = true });
new Order("RequestFile", null, currentPackage) { IsImmediate = true });
Fraction = 0f;
}