chat no longer sets Order.Player (or Subject); clientId is used instead.

This commit is contained in:
Bob
2010-01-26 16:25:27 +13:00
parent f3f8fdef90
commit 99e59e8fb2
9 changed files with 19 additions and 15 deletions

View File

@@ -62,7 +62,7 @@ namespace OpenRa.Traits
{
if (mi.Button == MouseButton.Left)
{
yield return new Order("NuclearMissile", Game.world.LocalPlayer.PlayerActor, xy);
yield return new Order("NuclearMissile", world.LocalPlayer.PlayerActor, xy);
}
yield break;