Update bleed update rule folder and update path
The release is out now, so it's time for updating this.
This commit is contained in:
committed by
Oliver Brakmann
parent
5782dde1c7
commit
9a15df9dde
@@ -609,9 +609,9 @@
|
||||
<Compile Include="UpdateRules\Rules\20181215\ChangeTakeOffSoundAndLandingSound.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20181215\AddCarryableHarvester.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20181215\RequireProductionType.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190106\MakeMobilePausableConditional.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190106\MultipleDeploySounds.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190106\RemoveSimpleBeacon.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190314\MakeMobilePausableConditional.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190314\MultipleDeploySounds.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190314\RemoveSimpleBeacon.cs" />
|
||||
<Compile Include="UtilityCommands\CheckRuntimeAssembliesCommand.cs" />
|
||||
<Compile Include="UtilityCommands\CheckYaml.cs" />
|
||||
<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
|
||||
@@ -958,7 +958,7 @@
|
||||
<Compile Include="UpdateRules\Rules\20181215\RemovedAutoCarryallCircleTurnSpeed.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20181215\ReplacedWithChargeAnimation.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20181215\RefactorResourceLevelAnimating.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190106\StreamlineRepairableTraits.cs" />
|
||||
<Compile Include="UpdateRules\Rules\20190314\StreamlineRepairableTraits.cs" />
|
||||
<Compile Include="Traits\Player\PlayerResources.cs" />
|
||||
<Compile Include="UtilityCommands\DumpSequenceSheetsCommand.cs" />
|
||||
<Compile Include="Traits\Render\WithBuildingRepairDecoration.cs" />
|
||||
|
||||
Reference in New Issue
Block a user