diff --git a/mods/ra/maps/poseidon/map.yaml b/mods/ra/maps/poseidon/map.yaml index 825730190c..66331e94fb 100644 --- a/mods/ra/maps/poseidon/map.yaml +++ b/mods/ra/maps/poseidon/map.yaml @@ -481,7 +481,7 @@ Actors: Actor87: t02 Location: 84,83 Owner: Neutral - Actor7: v01.sniper + Actor7: v01 Location: 89,65 Owner: Neutral Actor148: tc05 diff --git a/mods/ra/rules/civilian.yaml b/mods/ra/rules/civilian.yaml index 4d535f9341..559c5a2ef8 100644 --- a/mods/ra/rules/civilian.yaml +++ b/mods/ra/rules/civilian.yaml @@ -101,38 +101,6 @@ V01: Name: Church RevealsShroud: Range: 10c0 - TransformOnCapture: - IntoActor: v01.sniper - SkipMakeAnims: true - Capturable: - Type: CivilianBuilding - CaptureThreshold: 1 - EditorTilesetFilter: - ExcludeTilesets: DESERT - -V01.SNIPER: - Inherits: V01 - RenderBuilding: - Image: V01 - RenderRangeCircle: - AutoTarget: - Turreted: - ROT: 255 - Armament: - Weapon: Sniper - LocalOffset: 469,0,0 - AttackTurreted: - Cargo: - InitialUnits: sniper - Types: Infantry - MaxWeight: 1 - PipCount: 1 - TransformOnPassenger@Sniper: - PassengerTypes: sniper - OnExit: v01 - SkipMakeAnims: true - BecomeNeutral: true - -Capturable: EditorTilesetFilter: ExcludeTilesets: DESERT @@ -548,36 +516,6 @@ V25: Name: Church RevealsShroud: Range: 10c0 - TransformOnCapture: - IntoActor: v25.sniper - SkipMakeAnims: true - Capturable: - Type: CivilianBuilding - CaptureThreshold: 1 - -V25.SNIPER: - Inherits: V25 - RenderBuilding: - Image: V25 - RenderRangeCircle: - AutoTarget: - Turreted: - ROT: 255 - Armament: - Weapon: Sniper - LocalOffset: 469,0,0 - AttackTurreted: - Cargo: - InitialUnits: sniper - Types: Infantry - MaxWeight: 1 - PipCount: 1 - TransformOnPassenger@Sniper: - PassengerTypes: sniper - OnExit: v25 - SkipMakeAnims: true - BecomeNeutral: true - -Capturable: V26: Inherits: ^DesertCivBuilding diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index 3d63dba9e2..a8e6784765 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -520,10 +520,6 @@ SNIPER: CloakSound: UncloakSound: UncloakOnMove: yes - Captures: - CaptureTypes: CivilianBuilding - Sabotage: no - SabotageHPRemoval: 0 DetectCloaked: Range: 6