Make OpenRA.Renderer.Gl compile into the right place with VS.
This commit is contained in:
committed by
Paul Chote
parent
ccf66cde2f
commit
9a1ce6945b
@@ -1,9 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{E9C01A96-C3E2-4772-825B-A740AC513D31}</ProjectGuid>
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<OutputType>Library</OutputType>
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@@ -15,7 +15,7 @@
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<OutputPath>..\</OutputPath>
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<DefineConstants>DEBUG</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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@@ -53,9 +53,6 @@
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<HintPath>..\thirdparty\Tao\Tao.Cg.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="GraphicsDevice.cs" />
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