fix the weapon factory door opening animation
This commit is contained in:
@@ -123,8 +123,6 @@ GAWEAP:
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HP: 1000
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RevealsShroud:
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Range: 4c0
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-RenderBuilding:
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RenderBuildingWarFactory:
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RallyPoint:
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RallyPoint: 6,1
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Exit@1:
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@@ -134,6 +132,9 @@ GAWEAP:
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Produces: Vehicle
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PrimaryBuilding:
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ProductionBar:
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WithIdleOverlay@ROOF:
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Sequence: idle-roof
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WithProductionDoorOverlay@DOOR:
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WithProductionOverlay@WHITELIGHTS:
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Sequence: production-lights-white
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WithProductionOverlay@REDLIGHTS:
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@@ -130,8 +130,6 @@ NAWEAP:
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HP: 1000
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RevealsShroud:
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Range: 4c0
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-RenderBuilding:
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RenderBuildingWarFactory:
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RallyPoint:
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RallyPoint: 6,1
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Exit@1:
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@@ -141,6 +139,9 @@ NAWEAP:
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Produces: Vehicle
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PrimaryBuilding:
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ProductionBar:
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WithIdleOverlay@ROOF:
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Sequence: idle-roof
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WithProductionDoorOverlay@DOOR:
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WithProductionOverlay@LIGHTS:
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Sequence: production-lights
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WithIdleOverlay@BIB:
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@@ -136,12 +136,17 @@ gaweap:
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Defaults:
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Offset: -12, -42
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UseTilesetCode: true
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idle:
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ShadowStart: 3
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damaged-idle:
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idle: gtweap_1
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ShadowStart: 2
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damaged-idle: gtweap_1
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Start: 1
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ShadowStart: 4
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dead:
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ShadowStart: 3
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idle-roof: gtweap_2
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ShadowStart: 2
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damaged-idle-roof: gtweap_2
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Start: 1
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ShadowStart: 3
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dead: gtweap
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Start: 2
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ShadowStart: 5
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Tick: 400
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@@ -171,14 +176,14 @@ gaweap:
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Length: 4
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Tick: 80
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ZOffset: 2048
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build-top: gtweap_d
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build-door: gtweap_d
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Length: 9
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ShadowStart: 9
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damaged-build-top: gtweap_d
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damaged-build-door: gtweap_d
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Length: 9
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ShadowStart: 9
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idle-top: gtweap_2
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damaged-idle-top: gtweap_2
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idle-door: gtweap_d
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damaged-idle-door: gtweap_d
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Start: 1
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make: gtweapmk
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Length: 20
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@@ -195,7 +200,6 @@ gaweap:
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icon: weapicon
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Offset: 0, 0
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UseTilesetCode: false
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# TODO: gtweap_1 & gtweap_a & gtweap_b & gtweap_c are unused
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napowr:
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Defaults:
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@@ -289,12 +293,17 @@ naweap:
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Defaults:
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Offset: -12, -42
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UseTilesetCode: true
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idle:
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ShadowStart: 3
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damaged-idle:
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idle: ntweap_1
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ShadowStart: 2
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damaged-idle: ntweap_1
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Start: 1
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ShadowStart: 4
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dead:
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ShadowStart: 3
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idle-roof: ntweap_2
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ShadowStart: 2
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damaged-idle-roof: ntweap_2
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Start: 1
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ShadowStart: 3
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dead: ntweap
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Start: 2
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ShadowStart: 5
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Tick: 400
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@@ -307,15 +316,15 @@ naweap:
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Length: 16
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Tick: 100
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ZOffset: 2048
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build-top: ntweap_b
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build-door: ntweap_b
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Length: 10
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ShadowStart: 10
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damaged-build-top: ntweap_b
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damaged-build-door: ntweap_b
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Start: 10
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Length: 10
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ShadowStart: 20
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idle-top: ntweap_2
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damaged-idle-top: ntweap_2
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idle-door: ntweap_b
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damaged-idle-door: ntweap_b
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Start: 1
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make: ntweapmk
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Length: 22
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@@ -329,7 +338,6 @@ naweap:
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icon: nwepicon
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Offset: 0, 0
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UseTilesetCode: false
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# TODO: ntweap_1 & ntweap_b & ntweap_c are unused
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naradr:
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Defaults:
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