fix the weapon factory door opening animation

This commit is contained in:
Matthias Mailänder
2015-04-20 21:20:06 +02:00
parent 9c20de7d98
commit 9a37e77d1a
5 changed files with 126 additions and 24 deletions

View File

@@ -123,8 +123,6 @@ GAWEAP:
HP: 1000
RevealsShroud:
Range: 4c0
-RenderBuilding:
RenderBuildingWarFactory:
RallyPoint:
RallyPoint: 6,1
Exit@1:
@@ -134,6 +132,9 @@ GAWEAP:
Produces: Vehicle
PrimaryBuilding:
ProductionBar:
WithIdleOverlay@ROOF:
Sequence: idle-roof
WithProductionDoorOverlay@DOOR:
WithProductionOverlay@WHITELIGHTS:
Sequence: production-lights-white
WithProductionOverlay@REDLIGHTS:

View File

@@ -130,8 +130,6 @@ NAWEAP:
HP: 1000
RevealsShroud:
Range: 4c0
-RenderBuilding:
RenderBuildingWarFactory:
RallyPoint:
RallyPoint: 6,1
Exit@1:
@@ -141,6 +139,9 @@ NAWEAP:
Produces: Vehicle
PrimaryBuilding:
ProductionBar:
WithIdleOverlay@ROOF:
Sequence: idle-roof
WithProductionDoorOverlay@DOOR:
WithProductionOverlay@LIGHTS:
Sequence: production-lights
WithIdleOverlay@BIB:

View File

@@ -136,12 +136,17 @@ gaweap:
Defaults:
Offset: -12, -42
UseTilesetCode: true
idle:
ShadowStart: 3
damaged-idle:
idle: gtweap_1
ShadowStart: 2
damaged-idle: gtweap_1
Start: 1
ShadowStart: 4
dead:
ShadowStart: 3
idle-roof: gtweap_2
ShadowStart: 2
damaged-idle-roof: gtweap_2
Start: 1
ShadowStart: 3
dead: gtweap
Start: 2
ShadowStart: 5
Tick: 400
@@ -171,14 +176,14 @@ gaweap:
Length: 4
Tick: 80
ZOffset: 2048
build-top: gtweap_d
build-door: gtweap_d
Length: 9
ShadowStart: 9
damaged-build-top: gtweap_d
damaged-build-door: gtweap_d
Length: 9
ShadowStart: 9
idle-top: gtweap_2
damaged-idle-top: gtweap_2
idle-door: gtweap_d
damaged-idle-door: gtweap_d
Start: 1
make: gtweapmk
Length: 20
@@ -195,7 +200,6 @@ gaweap:
icon: weapicon
Offset: 0, 0
UseTilesetCode: false
# TODO: gtweap_1 & gtweap_a & gtweap_b & gtweap_c are unused
napowr:
Defaults:
@@ -289,12 +293,17 @@ naweap:
Defaults:
Offset: -12, -42
UseTilesetCode: true
idle:
ShadowStart: 3
damaged-idle:
idle: ntweap_1
ShadowStart: 2
damaged-idle: ntweap_1
Start: 1
ShadowStart: 4
dead:
ShadowStart: 3
idle-roof: ntweap_2
ShadowStart: 2
damaged-idle-roof: ntweap_2
Start: 1
ShadowStart: 3
dead: ntweap
Start: 2
ShadowStart: 5
Tick: 400
@@ -307,15 +316,15 @@ naweap:
Length: 16
Tick: 100
ZOffset: 2048
build-top: ntweap_b
build-door: ntweap_b
Length: 10
ShadowStart: 10
damaged-build-top: ntweap_b
damaged-build-door: ntweap_b
Start: 10
Length: 10
ShadowStart: 20
idle-top: ntweap_2
damaged-idle-top: ntweap_2
idle-door: ntweap_b
damaged-idle-door: ntweap_b
Start: 1
make: ntweapmk
Length: 22
@@ -329,7 +338,6 @@ naweap:
icon: nwepicon
Offset: 0, 0
UseTilesetCode: false
# TODO: ntweap_1 & ntweap_b & ntweap_c are unused
naradr:
Defaults: