diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 008078518e..e4c867ce36 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -196,7 +196,8 @@ WithDeathAnimation: DeathTypes: DefaultDeath: 1 - BulletDeath: 2 + BulletDeath: 1 + RippedApartDeath: 2 SmallExplosionDeath: 3 ExplosionDeath: 4 FireDeath: 5 diff --git a/mods/cnc/weapons/other.yaml b/mods/cnc/weapons/other.yaml index 86a513eae0..025ae304d5 100644 --- a/mods/cnc/weapons/other.yaml +++ b/mods/cnc/weapons/other.yaml @@ -178,7 +178,7 @@ Tail: Wood: 10 Light: 30 Heavy: 10 - DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath Horn: ReloadDelay: 20 @@ -194,7 +194,7 @@ Horn: Wood: 10 Light: 30 Heavy: 10 - DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath Teeth: ReloadDelay: 30 @@ -210,7 +210,7 @@ Teeth: Wood: 10 Light: 30 Heavy: 10 - DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath Claw: ReloadDelay: 10 @@ -226,7 +226,7 @@ Claw: Wood: 10 Light: 30 Heavy: 10 - DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath Demolish: Warhead@1Dam: SpreadDamage