Merge pull request #8700 from deniz1a/rename-disable-shroud
Renames "Disable Shroud & Fog" debug option to "Observer view".
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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Commands
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help.RegisterHelp(name, helpText);
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};
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register("disableshroud", "toggles shroud and minimap.");
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register("visibility", "toggles visibility checks and minimap.");
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register("givecash", "gives the default or specified amount of money.");
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register("givecashall", "gives the default or specified amount of money to all players and ai.");
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register("instantbuild", "toggles instant building.");
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@@ -86,7 +86,7 @@ namespace OpenRA.Mods.Common.Commands
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break;
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case "disableshroud": IssueDevCommand(world, "DevShroudDisable"); break;
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case "visibility": IssueDevCommand(world, "DevVisibility"); break;
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case "instantbuild": IssueDevCommand(world, "DevFastBuild"); break;
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case "buildanywhere": IssueDevCommand(world, "DevBuildAnywhere"); break;
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case "unlimitedpower": IssueDevCommand(world, "DevUnlimitedPower"); break;
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@@ -8,9 +8,7 @@
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*/
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#endregion
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using System;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Support;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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@@ -23,11 +21,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var devTrait = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
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var shroudCheckbox = widget.GetOrNull<CheckboxWidget>("DISABLE_SHROUD");
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if (shroudCheckbox != null)
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var visibilityCheckbox = widget.GetOrNull<CheckboxWidget>("DISABLE_VISIBILITY_CHECKS");
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if (visibilityCheckbox != null)
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{
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shroudCheckbox.IsChecked = () => devTrait.DisableShroud;
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shroudCheckbox.OnClick = () => Order(world, "DevShroudDisable");
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visibilityCheckbox.IsChecked = () => devTrait.DisableShroud;
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visibilityCheckbox.OnClick = () => Order(world, "DevVisibility");
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}
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var pathCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_UNIT_PATHS");
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