From 9a87a7cd1062c60ddff62b56c952a870cb428d0f Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Thu, 21 Aug 2014 13:59:52 +0200 Subject: [PATCH] moved mediamessage to avoid spam --- mods/ra/maps/fort-lonestar/fort-lonestar.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ra/maps/fort-lonestar/fort-lonestar.lua b/mods/ra/maps/fort-lonestar/fort-lonestar.lua index 20ba6e915b..d75e196207 100644 --- a/mods/ra/maps/fort-lonestar/fort-lonestar.lua +++ b/mods/ra/maps/fort-lonestar/fort-lonestar.lua @@ -130,8 +130,6 @@ SendWave = function() local units = wave[3] local target = Utils.Random(wave[4]).Location - Media.DisplayMessage("Defend Fort Lonestar at all costs!") - print(string.format("Sending wave %i in %i.", Wave, delay)) Trigger.AfterDelay(delay, function() SendUnits(entry, units, 40, target) end) end @@ -153,5 +151,7 @@ WorldLoaded = function() end end) + Media.DisplayMessage("Defend Fort Lonestar at all costs!") + SendWave() end