Add dropdown for economic information
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@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Buildings;
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@@ -20,26 +21,96 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class ObserverStatsLogic
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{
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ContainerWidget basicStats;
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ScrollPanelWidget playersPanel;
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class StatsDropDownOption
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{
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public string Title;
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public Func<bool> IsSelected;
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public Action OnClick;
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}
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ContainerWidget basicStatsHeaders;
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ContainerWidget economicStatsHeaders;
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ScrollPanelWidget playerStatsPanel;
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ScrollItemWidget basicPlayerTemplate;
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ScrollItemWidget economicPlayerTemplate;
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ScrollItemWidget teamTemplate;
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DropDownButtonWidget statsDropDown;
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LabelWidget title;
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IEnumerable<Player> players;
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World world;
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[ObjectCreator.UseCtor]
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public ObserverStatsLogic(World world, Widget widget)
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{
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basicStats = widget.Get<ContainerWidget>("BASIC_STATS");
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playersPanel = widget.Get<ScrollPanelWidget>("PLAYERS_PANEL");
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basicPlayerTemplate = playersPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
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teamTemplate = playersPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
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playersPanel.RemoveChildren();
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playersPanel.Layout = new GridLayout(playersPanel);
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this.world = world;
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players = world.Players.Where(p => !p.NonCombatant);
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var players = world.Players.Where(p => !p.NonCombatant);
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title = widget.Get<LabelWidget>("TITLE");
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basicStatsHeaders = widget.Get<ContainerWidget>("BASIC_STATS_HEADERS");
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economicStatsHeaders = widget.Get<ContainerWidget>("ECONOMIC_STATS_HEADERS");
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playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL");
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playerStatsPanel.Layout = new GridLayout(playerStatsPanel);
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basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
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economicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMIC_PLAYER_TEMPLATE");
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teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
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statsDropDown = widget.Get<DropDownButtonWidget>("STATS_DROPDOWN");
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statsDropDown.GetText = () => "Basic";
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statsDropDown.OnMouseDown = _ =>
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{
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var options = new List<StatsDropDownOption>
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{
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new StatsDropDownOption
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{
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Title = "Basic",
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IsSelected = () => basicStatsHeaders.Visible,
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OnClick = () =>
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{
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ClearStats();
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statsDropDown.GetText = () => "Basic";
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LoadStats(BasicStats);
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}
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},
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new StatsDropDownOption
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{
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Title = "Economic",
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IsSelected = () => economicStatsHeaders.Visible,
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OnClick = () =>
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{
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ClearStats();
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statsDropDown.GetText = () => "Economic";
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LoadStats(EconomicStats);
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}
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}
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};
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Func<StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 100, options, setupItem);
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};
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widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
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Initialize(widget, widget.Get("BACKGROUND"), widget.Get("PLAYERS_PANEL"));
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InitializeWidgets(widget, widget.Get("BACKGROUND"), widget.Get("PLAYER_STATS_PANEL"));
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ClearStats();
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LoadStats(BasicStats);
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}
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void ClearStats()
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{
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playerStatsPanel.Children.Clear();
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basicStatsHeaders.Visible = false;
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economicStatsHeaders.Visible = false;
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}
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void LoadStats(Action<Player> forEachPlayer)
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{
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var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
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foreach (var t in teams)
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{
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@@ -47,56 +118,95 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
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tt.IgnoreMouseOver = true;
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tt.Get<LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No team" : "Team " + team.Key;
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playersPanel.AddChild(tt);
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playerStatsPanel.AddChild(tt);
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foreach (var p in team)
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{
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var player = p;
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var template = ScrollItemWidget.Setup(basicPlayerTemplate, () => false, () =>
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{
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var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait<BaseBuilding>() && a.Owner == player);
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if (playerBase != null)
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{
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Game.MoveViewport(playerBase.Location.ToFloat2());
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}
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});
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var flag = template.Get<ImageWidget>("FACTION_FLAG");
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flag.GetImageName = () => player.Country.Race;
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flag.GetImageCollection = () => "flags";
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var playerName = template.Get<LabelWidget>("PLAYER");
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playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
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playerName.GetColor = () => player.ColorRamp.GetColor(0);
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var res = player.PlayerActor.Trait<PlayerResources>();
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
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template.Get<LabelWidget>("INCOME").GetText = () => "$" + res.IncomePerMin;
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var change = template.Get<LabelWidget>("INCOME_CHANGE");
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change.GetText = () => Math.Round(res.IncomeChange * 100, 1, MidpointRounding.AwayFromZero) + "%";
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change.GetColor = () =>
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{
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if (res.IncomeChange < 0) return Color.Red;
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if (res.IncomeChange > 0) return Color.LimeGreen;
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else return Color.White;
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};
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var powerRes = player.PlayerActor.Trait<PowerManager>();
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var power = template.Get<LabelWidget>("POWER");
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power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided;
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power.GetColor = () => GetPowerColor(powerRes.PowerState);
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template.Get<LabelWidget>("KILLS").GetText = () => player.Kills.ToString();
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template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
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var production = template.Get<ObserverBuildIconsWidget>("PRODUCTION_ICONS");
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production.GetPlayer = () => player;
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playersPanel.AddChild(template);
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forEachPlayer(player);
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}
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}
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}
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static void Initialize(params Widget[] widgets)
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void EconomicStats(Player player)
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{
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economicStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(economicPlayerTemplate, player);
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var flag = template.Get<ImageWidget>("FACTION_FLAG");
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flag.GetImageName = () => player.Country.Race;
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flag.GetImageCollection = () => "flags";
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var playerName = template.Get<LabelWidget>("PLAYER");
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playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
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playerName.GetColor = () => player.ColorRamp.GetColor(0);
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var res = player.PlayerActor.Trait<PlayerResources>();
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
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template.Get<LabelWidget>("INCOME").GetText = () => "$" + res.IncomePerMin;
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var change = template.Get<LabelWidget>("INCOME_CHANGE");
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change.GetText = () => Math.Round(res.IncomeChange * 100, 1, MidpointRounding.AwayFromZero) + "%";
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change.GetColor = () =>
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{
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if (res.IncomeChange < 0) return Color.Red;
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if (res.IncomeChange > 0) return Color.LimeGreen;
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else return Color.White;
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};
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var assets = template.Get<LabelWidget>("TOTAL_ASSETS");
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assets.GetText = () => "$" + world.Actors
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.Where(a => a.Owner == player && !a.IsDead() && a.Info.Traits.WithInterface<ValuedInfo>().Any())
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.Sum(a => a.Info.Traits.WithInterface<ValuedInfo>().First().Cost);
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var numHarvesters = template.Get<LabelWidget>("NUMBER_HARVESTERS");
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numHarvesters.GetText = () => world.Actors.Count(a => a.Owner == player && !a.IsDead() && a.HasTrait<Harvester>()).ToString();
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playerStatsPanel.AddChild(template);
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}
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void BasicStats(Player player)
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{
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basicStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player);
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var flag = template.Get<ImageWidget>("FACTION_FLAG");
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flag.GetImageName = () => player.Country.Race;
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flag.GetImageCollection = () => "flags";
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var playerName = template.Get<LabelWidget>("PLAYER");
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playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
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playerName.GetColor = () => player.ColorRamp.GetColor(0);
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var res = player.PlayerActor.Trait<PlayerResources>();
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
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template.Get<LabelWidget>("INCOME").GetText = () => "$" + res.IncomePerMin;
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var powerRes = player.PlayerActor.Trait<PowerManager>();
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var power = template.Get<LabelWidget>("POWER");
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power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided;
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power.GetColor = () => GetPowerColor(powerRes.PowerState);
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template.Get<LabelWidget>("KILLS").GetText = () => player.Kills.ToString();
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template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
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var production = template.Get<ObserverBuildIconsWidget>("PRODUCTION_ICONS");
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production.GetPlayer = () => player;
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playerStatsPanel.AddChild(template);
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}
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ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player)
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{
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return ScrollItemWidget.Setup(template, () => false, () =>
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{
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var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait<BaseBuilding>() && a.Owner == player);
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if (playerBase != null)
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{
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Game.MoveViewport(playerBase.Location.ToFloat2());
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}
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});
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}
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static void InitializeWidgets(params Widget[] widgets)
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{
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var args = new WidgetArgs();
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foreach (var widget in widgets)
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