Remove starting-units validation. Fixes #3641.
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@@ -440,13 +440,6 @@ namespace OpenRA.Mods.RA.Server
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return true;
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}
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var startUnits = Rules.Info["world"].Traits.WithInterface<MPStartUnitsInfo>();
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if (!startUnits.Any(msu => msu.Class == s))
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{
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server.SendOrderTo(conn, "Message", "Unknown unit class: {0}".F(s));
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return true;
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}
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server.lobbyInfo.GlobalSettings.StartingUnitsClass = s;
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server.SyncLobbyInfo();
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return true;
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