Remove starting-units validation. Fixes #3641.

This commit is contained in:
Paul Chote
2013-08-12 21:53:16 +12:00
parent 9ccf2014b0
commit 9a9494c01b

View File

@@ -440,13 +440,6 @@ namespace OpenRA.Mods.RA.Server
return true;
}
var startUnits = Rules.Info["world"].Traits.WithInterface<MPStartUnitsInfo>();
if (!startUnits.Any(msu => msu.Class == s))
{
server.SendOrderTo(conn, "Message", "Unknown unit class: {0}".F(s));
return true;
}
server.lobbyInfo.GlobalSettings.StartingUnitsClass = s;
server.SyncLobbyInfo();
return true;