Add UseResourceStorage trait to CashTrickler
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@@ -33,6 +33,9 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("How long to show the cash tick indicator when enabled.")]
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public readonly int DisplayDuration = 30;
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[Desc("Use resource storage for cash granted.")]
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public readonly bool UseResourceStorage = false;
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public override object Create(ActorInitializer init) { return new CashTrickler(this); }
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}
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@@ -87,7 +90,14 @@ namespace OpenRA.Mods.Common.Traits
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void ModifyCash(Actor self, Player newOwner, int amount)
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{
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amount = resources.ChangeCash(amount);
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if (info.UseResourceStorage)
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{
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var initialAmount = resources.Resources;
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resources.GiveResources(amount);
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amount = resources.Resources - initialAmount;
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}
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else
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amount = resources.ChangeCash(amount);
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if (info.ShowTicks && amount != 0)
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AddCashTick(self, amount);
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