Require explicit INotifyActorDisposing

This commit is contained in:
reaperrr
2017-09-27 22:38:42 +02:00
committed by abcdefg30
parent 5026dfe5d3
commit 9aaf800bca
9 changed files with 17 additions and 13 deletions

View File

@@ -32,6 +32,7 @@ namespace OpenRA.Mods.D2k.Traits
TerrainSpriteLayer render;
Theater theater;
bool disposed;
public BuildableTerrainLayer(Actor self, BuildableTerrainLayerInfo info)
{
@@ -75,8 +76,7 @@ namespace OpenRA.Mods.D2k.Traits
render.Draw(wr.Viewport);
}
bool disposed;
public void Disposing(Actor self)
void INotifyActorDisposing.Disposing(Actor self)
{
if (disposed)
return;