Allow opportunity fire for aircraft.
This commit is contained in:
@@ -91,6 +91,8 @@ HELI:
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ScanRadius: 4
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AttackAircraft:
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FacingTolerance: 20
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OpportunityFire: false
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PersistentTargeting: false
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AmmoPool:
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Ammo: 10
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PipCount: 5
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@@ -150,6 +152,8 @@ ORCA:
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ScanRadius: 5
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AttackAircraft:
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FacingTolerance: 20
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OpportunityFire: false
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PersistentTargeting: false
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AmmoPool:
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Ammo: 6
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PipCount: 6
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@@ -475,6 +475,7 @@
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WithInfantryBody:
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IdleSequences: idle1, idle2
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StandSequences: stand, stand2
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AttackFrontal:
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^CivInfantry:
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Inherits: ^Infantry
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@@ -22,7 +22,6 @@ E1:
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ScanRadius: 4
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Armament:
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Weapon: M16
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AttackFrontal:
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WithInfantryBody:
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IdleSequences: idle1,idle2,idle3,idle4
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DefaultAttackSequence: shoot
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@@ -55,7 +54,6 @@ E2:
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FireDelay: 15
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TakeCover:
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ProneOffset: 300,0,-227
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AttackFrontal:
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WithInfantryBody:
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DefaultAttackSequence: throw
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Explodes:
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@@ -91,7 +89,6 @@ E3:
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FireDelay: 5
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TakeCover:
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ProneOffset: 180,0,-200
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AttackFrontal:
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WithInfantryBody:
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DefaultAttackSequence: shoot
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@@ -124,7 +121,6 @@ E4:
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MuzzleSequence: muzzle
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TakeCover:
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ProneOffset: 190,0,-198
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AttackFrontal:
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WithMuzzleOverlay:
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WithInfantryBody:
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DefaultAttackSequence: shoot
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@@ -159,7 +155,6 @@ E5:
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MuzzleSequence: muzzle
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TakeCover:
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ProneOffset: 190,0,-190
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AttackFrontal:
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WithMuzzleOverlay:
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-DamagedByTerrain:
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WithInfantryBody:
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@@ -196,6 +191,7 @@ E6:
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PlayerExperience: 50
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Selectable:
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Priority: 5
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-AttackFrontal:
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RMBO:
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Inherits: ^Soldier
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