Rename LaserZap.TracksTarget to TrackTarget
And fix engineVersion of older Duration upgrade rule.
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@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Projectiles
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public readonly Color Color = Color.Red;
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[Desc("Beam follows the target.")]
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public readonly bool TracksTarget = true;
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public readonly bool TrackTarget = true;
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[Desc("Maximum offset at the maximum range.")]
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public readonly WDist Inaccuracy = WDist.Zero;
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@@ -120,7 +120,7 @@ namespace OpenRA.Mods.Common.Projectiles
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public void Tick(World world)
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{
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// Beam tracks target
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if (info.TracksTarget && args.GuidedTarget.IsValidFor(args.SourceActor))
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if (info.TrackTarget && args.GuidedTarget.IsValidFor(args.SourceActor))
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target = args.GuidedTarget.CenterPosition;
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// Check for blocking actors
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