Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
This commit is contained in:
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
static void SpawnUnitsForPlayer(World w, Player p, CPos sp)
|
||||
{
|
||||
var spawnClass = p.PlayerReference.StartingUnitsClass ?? w.LobbyInfo.GlobalSettings.StartingUnitsClass;
|
||||
var unitGroup = w.Map.Rules.Actors["world"].Traits.WithInterface<MPStartUnitsInfo>()
|
||||
var unitGroup = w.Map.Rules.Actors["world"].TraitInfos<MPStartUnitsInfo>()
|
||||
.Where(g => g.Class == spawnClass && g.Factions != null && g.Factions.Contains(p.Faction.InternalName))
|
||||
.RandomOrDefault(w.SharedRandom);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user