Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()

This commit is contained in:
atlimit8
2015-09-19 13:22:00 -05:00
parent 6e39a5e264
commit 9acf121eb1
48 changed files with 76 additions and 77 deletions

View File

@@ -144,7 +144,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
colorPreview.Color = Game.Settings.Player.Color;
foreach (var f in modRules.Actors["world"].Traits.WithInterface<FactionInfo>())
foreach (var f in modRules.Actors["world"].TraitInfos<FactionInfo>())
factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description });
var gameStarting = false;
@@ -187,7 +187,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players ||
Map.RuleStatus != MapRuleStatus.Cached || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam);
var botNames = modRules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name);
var botNames = modRules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Name);
slotsButton.OnMouseDown = _ =>
{
var options = new Dictionary<string, IEnumerable<DropDownOption>>();
@@ -395,7 +395,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var startingUnits = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON");
if (startingUnits != null)
{
var startUnitsInfo = modRules.Actors["world"].Traits.WithInterface<MPStartUnitsInfo>();
var startUnitsInfo = modRules.Actors["world"].TraitInfos<MPStartUnitsInfo>();
var classes = startUnitsInfo.Select(a => a.Class).Distinct();
Func<string, string> className = c =>
{
@@ -459,7 +459,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var techLevel = optionsBin.GetOrNull<DropDownButtonWidget>("TECHLEVEL_DROPDOWNBUTTON");
if (techLevel != null)
{
var techTraits = modRules.Actors["player"].Traits.WithInterface<ProvidesTechPrerequisiteInfo>().ToList();
var techTraits = modRules.Actors["player"].TraitInfos<ProvidesTechPrerequisiteInfo>().ToList();
techLevel.IsVisible = () => techTraits.Count > 0;
var techLevelDescription = optionsBin.GetOrNull<LabelWidget>("TECHLEVEL_DESC");
@@ -610,7 +610,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
Game.LobbyInfoChanged += WidgetUtils.Once(() =>
{
var slot = orderManager.LobbyInfo.FirstEmptyBotSlot();
var bot = modRules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault();
var bot = modRules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Name).FirstOrDefault();
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
if (slot != null && bot != null)
orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot)));