this is now sprite to PNG
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@@ -75,7 +75,7 @@ namespace OpenRA.Utility
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[Desc("SPRITEFILE PALETTE [--noshadow] [--nopadding]",
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"Convert a shp/tmp/R8 to a series of PNGs, optionally removing shadow")]
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public static void ConvertShpToPng(string[] args)
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public static void ConvertSpriteToPng(string[] args)
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{
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var src = args[1];
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var shadowIndex = new int[] { };
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