Remove some bs from buildings with multiple damage states; cnc civilian structure rubble persists after death.
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -52,7 +52,6 @@
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<Reference Include="System.Drawing" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="CriticalBuildingState.cs" />
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<Compile Include="Effects\IonCannon.cs" />
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<Compile Include="IonCannonPower.cs" />
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<Compile Include="PoisonedByTiberium.cs" />
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@@ -60,6 +59,7 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="TiberiumRefineryDockAction.cs" />
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<Compile Include="MobileAir.cs" />
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<Compile Include="DeadBuildingState.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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