added spice as a ressource

still needs work though
This commit is contained in:
Matthias Mailänder
2012-06-02 15:36:31 +02:00
parent cffaabb3bf
commit 9b1e798b35
9 changed files with 35 additions and 30 deletions

View File

@@ -7,7 +7,8 @@
# welding animation (factories) missing
# chimney animation (refinery) missing
# create a tileset extractor for gamefiles to remove copyrighted content from distribution
# replace ore with spice and mines with spice blooms
# replace mines with spice blooms
# spice tiles do not fit
# add Smudge Types (stored in SHPs not in tileset)
# add game logic for concrete plates (use terrain overlay from bridges/ressources)
# allow placing turrets on walls
@@ -33,7 +34,6 @@
# add install rules to makefile (once more polished)
# add sonic tank weapon (currently uses tesla)
# make deviator change the allegiance of ememy units (currently shoots rockets)
# replace RA mouse.shp, nopower.shp with Dune 2000 equivalent
# complete Arrakis tileset (blocked by issue #2178)
# allow frigate to deliver 5 units at once to starport
# starport prices should vary

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@@ -6,7 +6,7 @@
Clear: 80
Rough: 40
Road: 100
Ore: 70
Spice: 70
Beach: 40
ROT: 5
SelectionDecorations:
@@ -38,7 +38,7 @@
Clear: 80
Rough: 70
Road: 100
Ore: 70
Spice: 70
Beach: 70
ROT: 5
SelectionDecorations:
@@ -77,7 +77,7 @@
Clear: 90
Rough: 80
Road: 100
Ore: 80
Spice: 80
Beach: 80
SelectionDecorations:
Selectable:

View File

@@ -100,10 +100,6 @@ Player:
PlayerColorPalette:
BasePalette: d2k
PaletteFormat: d2k
DebugResourceCash:
DebugResourceOre:
DebugResourceOreCapacity:
-GpsWatcher:
BaseAttackNotifier:
Audio: AI_ATACK.AUD
@@ -112,9 +108,7 @@ World:
Widget: INGAME_ROOT
ObserverWidget: OBSERVER_ROOT
ScreenShaker:
-WaterPaletteRotation:
NukePaletteEffect:
-LightPaletteRotator:
BuildingInfluence:
ChooseBuildTabOnSelect:
CrateSpawner:
@@ -179,15 +173,16 @@ World:
Race: ordos
# BibLayer:
ResourceLayer:
# ResourceType@spice:
# ResourceType: 1
# Palette: d2k
# SpriteNames: spice #?
# ValuePerUnit: 25
# Name: Spice
# PipColor: Yellow
# AllowedTerrainTypes: Sand
# AllowUnderActors: false
ResourceType@spice:
ResourceType: 1
Palette: d2k
TerrainType: Spice
SpriteNames: spice0
ValuePerUnit: 35
Name: Spice
PipColor: Yellow
AllowedTerrainTypes: Clear
AllowUnderActors: false
# SmudgeLayer@SCORCH:
# Type:Scorch
# SmokePercentage:50
@@ -232,7 +227,7 @@ CRATE:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
TerrainTypes: Clear, Rough, Road, Water, Beach
GiveCashCrateAction:
Amount: 1000
SelectionShares: 50

View File

@@ -12,6 +12,12 @@ Terrain:
AcceptSmudge: True
IsWater: False
Color: 255,255,255,255
TerrainType@Spice:
Type: Spice
Buildable: False
AcceptSmudge: False
IsWater: False
Color: 255,255,255,255
Templates:
Template@0:

View File

@@ -1,4 +1,4 @@
# requires Dune 2000/DATA/GAMESFX copied to OpenRA/Content/d2k
# requires Dune 2000/DATA/GAMESFX copied to ~/.openra/Content/d2k
GenericVoice:
Variants: