added spice as a ressource

still needs work though
This commit is contained in:
Matthias Mailänder
2012-06-02 15:36:31 +02:00
parent cffaabb3bf
commit 9b1e798b35
9 changed files with 35 additions and 30 deletions

View File

@@ -7,7 +7,8 @@
# welding animation (factories) missing
# chimney animation (refinery) missing
# create a tileset extractor for gamefiles to remove copyrighted content from distribution
# replace ore with spice and mines with spice blooms
# replace mines with spice blooms
# spice tiles do not fit
# add Smudge Types (stored in SHPs not in tileset)
# add game logic for concrete plates (use terrain overlay from bridges/ressources)
# allow placing turrets on walls
@@ -33,7 +34,6 @@
# add install rules to makefile (once more polished)
# add sonic tank weapon (currently uses tesla)
# make deviator change the allegiance of ememy units (currently shoots rockets)
# replace RA mouse.shp, nopower.shp with Dune 2000 equivalent
# complete Arrakis tileset (blocked by issue #2178)
# allow frigate to deliver 5 units at once to starport
# starport prices should vary