added spice as a ressource

still needs work though
This commit is contained in:
Matthias Mailänder
2012-06-02 15:36:31 +02:00
parent cffaabb3bf
commit 9b1e798b35
9 changed files with 35 additions and 30 deletions

View File

@@ -100,10 +100,6 @@ Player:
PlayerColorPalette:
BasePalette: d2k
PaletteFormat: d2k
DebugResourceCash:
DebugResourceOre:
DebugResourceOreCapacity:
-GpsWatcher:
BaseAttackNotifier:
Audio: AI_ATACK.AUD
@@ -112,9 +108,7 @@ World:
Widget: INGAME_ROOT
ObserverWidget: OBSERVER_ROOT
ScreenShaker:
-WaterPaletteRotation:
NukePaletteEffect:
-LightPaletteRotator:
BuildingInfluence:
ChooseBuildTabOnSelect:
CrateSpawner:
@@ -179,15 +173,16 @@ World:
Race: ordos
# BibLayer:
ResourceLayer:
# ResourceType@spice:
# ResourceType: 1
# Palette: d2k
# SpriteNames: spice #?
# ValuePerUnit: 25
# Name: Spice
# PipColor: Yellow
# AllowedTerrainTypes: Sand
# AllowUnderActors: false
ResourceType@spice:
ResourceType: 1
Palette: d2k
TerrainType: Spice
SpriteNames: spice0
ValuePerUnit: 35
Name: Spice
PipColor: Yellow
AllowedTerrainTypes: Clear
AllowUnderActors: false
# SmudgeLayer@SCORCH:
# Type:Scorch
# SmokePercentage:50
@@ -232,7 +227,7 @@ CRATE:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
TerrainTypes: Clear, Rough, Road, Water, Beach
GiveCashCrateAction:
Amount: 1000
SelectionShares: 50