Ensure interactable/deco bounds of TD walls are consistent

Regardless of current frame's bounds.
This commit is contained in:
reaperrr
2018-06-02 00:33:00 +02:00
committed by Paul Chote
parent 4c239d4ebc
commit 9b41416020

View File

@@ -840,6 +840,7 @@
Inherits@1: ^SpriteActor Inherits@1: ^SpriteActor
Inherits@shape: ^1x1Shape Inherits@shape: ^1x1Shape
Interactable: Interactable:
Bounds: 24,24
CombatDebugOverlay: CombatDebugOverlay:
AppearsOnRadar: AppearsOnRadar:
OwnerLostAction: OwnerLostAction: