GPS satellite launch animation
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37
OpenRa.Game/Effects/SatelliteLaunch.cs
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37
OpenRa.Game/Effects/SatelliteLaunch.cs
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using System.Collections.Generic;
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using OpenRa.Game.Graphics;
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using OpenRa.Game.Traits;
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namespace OpenRa.Game.Effects
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{
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class SatelliteLaunch : IEffect
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{
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int frame = 0;
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Actor a;
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Animation doors = new Animation("atek");
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float2 doorOffset = new float2(-4,0);
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public SatelliteLaunch(Actor a)
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{
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this.a = a;
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doors.PlayThen("active",
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() => Game.world.AddFrameEndTask(w => w.Remove(this)));
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}
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public void Tick()
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{
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doors.Tick();
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if (++frame == 19)
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{
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Game.world.AddFrameEndTask(w => w.Add(new GpsSatellite(a.CenterLocation - .5f * doors.Image.size + doorOffset)));
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}
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}
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public IEnumerable<Renderable> Render()
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{
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yield return new Renderable(doors.Image,
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a.CenterLocation - .5f * doors.Image.size + doorOffset, PaletteType.Gold);
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}
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}
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}
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