diff --git a/mods/ra/rules/aircraft.yaml b/mods/ra/rules/aircraft.yaml index b727973d0d..fa1da4cb27 100644 --- a/mods/ra/rules/aircraft.yaml +++ b/mods/ra/rules/aircraft.yaml @@ -243,7 +243,7 @@ HELI: Name: Longbow Description: Helicopter Gunship with AG Missiles.\n Strong vs Tanks\n Weak vs Infantry Health: - HP: 120 + HP: 150 Armor: Type: Light RevealsShroud: diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 081acf3827..4cb165c5cf 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -208,6 +208,7 @@ Dimensions: 1,1 Footprint: x TerrainTypes: Clear,Road + RequiresBaseProvider: True GivesBuildableArea: Capturable: CapturableBar: diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index 41bf64442b..9535acd472 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -103,7 +103,7 @@ E3: Health: HP: 45 Mobile: - Speed: 3 + Speed: 4 Armament@PRIMARY: Weapon: RedEye LocalOffset: 0,0,555 @@ -134,7 +134,7 @@ E4: Health: HP: 40 Mobile: - Speed: 3 + Speed: 4 Armament: Weapon: Flamer LocalOffset: 427,0,341 @@ -261,7 +261,7 @@ MEDI: Prerequisites: tent Hotkey: m Valued: - Cost: 300 + Cost: 200 Tooltip: Name: Medic Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything @@ -298,7 +298,7 @@ MECH: Prerequisites: fix Hotkey: c Valued: - Cost: 800 + Cost: 500 Tooltip: Name: Mechanic Description: Repairs nearby vehicles.\n Strong vs Nothing\n Weak vs Everything @@ -420,7 +420,7 @@ SHOK: Owner: soviet Hotkey: l Valued: - Cost: 500 + Cost: 400 Tooltip: Name: Tesla Trooper Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles @@ -430,7 +430,7 @@ SHOK: Health: HP: 80 Mobile: - Speed: 3 + Speed: 4 RevealsShroud: Range: 4 Armament: diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index d7c3f341ed..c87f0df380 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -45,7 +45,7 @@ GAP: RequiresPower: CanPowerDown: Valued: - Cost: 1000 + Cost: 800 Tooltip: Name: Gap Generator Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed @@ -931,8 +931,9 @@ FACT: Offset:1,1 Facing: 96 ProductionBar: - -Sellable: DeadBuildingState: + BaseProvider: + Range: 16 PROC: Inherits: ^Building diff --git a/mods/ra/rules/system.yaml b/mods/ra/rules/system.yaml index 4881555cd3..bb49a56c1b 100644 --- a/mods/ra/rules/system.yaml +++ b/mods/ra/rules/system.yaml @@ -770,7 +770,7 @@ CRATE: Effect: parabombs GiveMcvCrateAction: SelectionShares: 2 - NoBaseSelectionShares: 9001 + NoBaseSelectionShares: 100 Unit: mcv GiveUnitCrateAction@jeep: SelectionShares: 7 diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 39aa2b41ed..e0fea03a4e 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -7,16 +7,16 @@ V2RL: Owner: soviet Hotkey: v Valued: - Cost: 700 + Cost: 900 Tooltip: Name: V2 Rocket Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: - HP: 150 + HP: 200 Armor: Type: Light Mobile: - Speed: 7 + Speed: 6 RevealsShroud: Range: 5 Armament: @@ -214,12 +214,12 @@ ARTY: Owner: allies Hotkey: r Valued: - Cost: 600 + Cost: 800 Tooltip: Name: Artillery Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: - HP: 75 + HP: 100 Armor: Type: Light Mobile: @@ -290,6 +290,8 @@ MCV: Prerequisites: fix Owner: allies,soviet Hotkey: b + CustomBuildTimeValue: + Value: 2000 Valued: Cost: 2000 Tooltip: @@ -494,26 +496,26 @@ MGG: Owner: allies Hotkey: y Valued: - Cost: 1500 + Cost: 1200 Tooltip: Name: Mobile Gap Generator Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed Health: - HP: 200 + HP: 220 Armor: - Type: Light + Type: Heavy Mobile: Speed: 6 - RevealsShroud: - Range: 6 RenderUnit: WithIdleOverlay@SPINNER: Offset: -299,0,171 Sequence: spinner AttackMove: JustMove: yes + RevealsShroud: + Range: 6 CreatesShroud: - Range: 4 + Range: 6 RenderShroudCircle: Explodes: Weapon: UnitExplodeSmall @@ -545,9 +547,9 @@ MRJ: Owner: allies Hotkey: k Health: - HP: 200 + HP: 220 Armor: - Type: Light + Type: Heavy Mobile: Speed: 6 RevealsShroud: diff --git a/mods/ra/weapons.yaml b/mods/ra/weapons.yaml index 1843f3e50e..e6ef429de8 100644 --- a/mods/ra/weapons.yaml +++ b/mods/ra/weapons.yaml @@ -207,7 +207,8 @@ ChainGun: High: true Warhead: Spread: 3 - Versus: + Versus: + None: 120% Wood: 50% Light: 60% Heavy: 25% @@ -215,7 +216,7 @@ ChainGun: Explosion: piffs WaterExplosion: water_piffs InfDeath: 2 - Damage: 20 + Damage: 30 ChainGun.Yak: ROF: 3 @@ -310,7 +311,7 @@ HellfireAG: Range: 4 Report: MISSILE6.AUD Burst: 2 - BurstDelay: 1 + BurstDelay: 10 ValidTargets: Ground Projectile: Missile Speed: 30 @@ -321,7 +322,7 @@ HellfireAG: ContrailLength: 10 Inaccuracy: 3 Image: DRAGON - ROT: 5 + ROT: 10 RangeLimit: 20 Warhead: Spread: 3 @@ -334,7 +335,7 @@ HellfireAG: WaterExplosion: med_splash InfDeath: 4 SmudgeType: Crater - Damage: 40 + Damage: 60 ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud @@ -343,7 +344,7 @@ HellfireAA: Range: 4 Report: MISSILE6.AUD Burst: 2 - BurstDelay: 1 + BurstDelay: 10 ValidTargets: Air Projectile: Missile Speed: 45 @@ -354,7 +355,7 @@ HellfireAA: ContrailLength: 10 Inaccuracy: 3 Image: DRAGON - ROT: 5 + ROT: 10 RangeLimit: 20 Warhead: Spread: 3 @@ -375,7 +376,7 @@ Grenade: Range: 4 Report: grenade1.aud Projectile: Bullet - Speed: 5 + Speed: 8 High: true Angle: .1 Inaccuracy: 13 @@ -984,7 +985,7 @@ SilencedPPK: Damage: 150 SCUD: - ROF: 280 + ROF: 240 Range: 10 MinRange: 3 Report: MISSILE1.AUD @@ -1002,13 +1003,13 @@ SCUD: Versus: None: 90% Wood: 75% - Light: 60% - Heavy: 25% + Light: 70% + Heavy: 40% Explosion: napalm WaterExplosion: large_splash InfDeath: 3 SmudgeType: Crater - Damage: 600 + Damage: 450 ImpactSound: firebl3.aud WaterImpactSound: splash9.aud