Add muzzleflash to GTWR. WithMuzzleFlash now actually uses the turret position.

This commit is contained in:
Paul Chote
2011-05-30 22:48:53 +12:00
parent 99611f66de
commit 9b858af2b7
5 changed files with 13 additions and 8 deletions

View File

@@ -686,14 +686,18 @@ GTWR:
HP: 600
RevealsShroud:
Range: 6
AttackOmni:
AttackTurreted:
PrimaryWeapon: HighV
PrimaryOffset: 0,0,0,-6
PrimaryLocalOffset:0,-6,0
AutoTarget:
DetectCloaked:
Range: 3
RenderDetectionCircle:
RenderRangeCircle:
WithMuzzleFlash:
Turreted:
ROT:255
ATWR:
Inherits: ^Building
RequiresPower:

View File

@@ -379,6 +379,10 @@ gtwr:
make: gtwrmake
Start: 0
Length: *
muzzle: minigun
Start: 0
Length: 6
Facings: 8
atwr:
idle:

View File

@@ -381,8 +381,7 @@ PBOX:
Range: 6
AttackTurreted:
PrimaryWeapon: Vulcan
PrimaryOffset: 0,0,0,-2
PrimaryLocalOffset: 0,-12,0
PrimaryLocalOffset: 0,-11,0
AutoTarget:
IronCurtainable:
RenderRangeCircle:
@@ -415,8 +414,7 @@ HBOX:
Range: 6
AttackTurreted:
PrimaryWeapon: Vulcan
PrimaryOffset: 0,0,0,-2
PrimaryLocalOffset: 0,-12,0
PrimaryLocalOffset: 0,-11,0
AutoTarget:
IronCurtainable:
RenderRangeCircle: