Add DebugOverlayColor to Warhead

This allows us to render WarheadDebugOverlay circles in a
color-per-warhead fashion.
This commit is contained in:
Taryn Hill
2015-10-31 17:20:51 -05:00
parent 47224bca40
commit 9b9d3c8af5
4 changed files with 13 additions and 7 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Warheads
{
var devMode = world.LocalPlayer.PlayerActor.TraitOrDefault<DeveloperMode>();
if (devMode != null && devMode.ShowCombatGeometry)
world.WorldActor.Trait<WarheadDebugOverlay>().AddImpact(pos, Spread);
world.WorldActor.Trait<WarheadDebugOverlay>().AddImpact(pos, Spread, DebugOverlayColor);
}
var range = Spread[0];