From 9bb5e49058bf820bfe11a24c1d40efa2ae86143e Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Mon, 26 Jul 2010 18:32:29 +1200 Subject: [PATCH] draw building grid under actors too --- OpenRA.Game/Orders/PlaceBuildingOrderGenerator.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/OpenRA.Game/Orders/PlaceBuildingOrderGenerator.cs b/OpenRA.Game/Orders/PlaceBuildingOrderGenerator.cs index 1eea88be95..bd27f7bfa6 100644 --- a/OpenRA.Game/Orders/PlaceBuildingOrderGenerator.cs +++ b/OpenRA.Game/Orders/PlaceBuildingOrderGenerator.cs @@ -61,12 +61,12 @@ namespace OpenRA.Orders Game.controller.CancelInputMode(); } - public void RenderAfterWorld( World world ) - { - world.WorldRenderer.uiOverlay.DrawBuildingGrid( world, Building, BuildingInfo ); - } + public void RenderAfterWorld( World world ) {} - public void RenderBeforeWorld(World world) { } + public void RenderBeforeWorld(World world) + { + world.WorldRenderer.uiOverlay.DrawBuildingGrid(world, Building, BuildingInfo); + } public string GetCursor(World world, int2 xy, MouseInput mi) { return "default"; } }