From 9bdedda43a8e1ce5754301c87ebf11d6b616f287 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 15 Oct 2017 11:34:01 +0100 Subject: [PATCH] Make float2 immutable. --- OpenRA.Game/Primitives/float2.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Primitives/float2.cs b/OpenRA.Game/Primitives/float2.cs index 200bc7bb4d..cda9d000d9 100644 --- a/OpenRA.Game/Primitives/float2.cs +++ b/OpenRA.Game/Primitives/float2.cs @@ -20,7 +20,7 @@ namespace OpenRA [StructLayout(LayoutKind.Sequential)] public struct float2 : IEquatable { - public float X, Y; + public readonly float X, Y; public float2(float x, float y) { X = x; Y = y; } public float2(PointF p) { X = p.X; Y = p.Y; }