From 9c3b967a47cbe3b3b4bf4e8e3f79d839b12819db Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 20 Feb 2016 17:10:23 +0000 Subject: [PATCH] Remove dead map saving code. --- OpenRA.Game/Map/Map.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/OpenRA.Game/Map/Map.cs b/OpenRA.Game/Map/Map.cs index 5d08ae8913..783314a56a 100644 --- a/OpenRA.Game/Map/Map.cs +++ b/OpenRA.Game/Map/Map.cs @@ -357,12 +357,6 @@ namespace OpenRA PostInit(); - // The Uid is calculated from the data on-disk, so - // format changes must be flushed to disk. - // TODO: this isn't very nice - if (MapFormat < 8) - Save(path); - Uid = ComputeUID(Container); }