@@ -58,6 +58,7 @@ namespace OpenRA.Mods.RA
|
||||
public readonly ArmamentInfo Info;
|
||||
public readonly WeaponInfo Weapon;
|
||||
public readonly Barrel[] Barrels;
|
||||
|
||||
public readonly Actor self;
|
||||
Lazy<Turreted> Turret;
|
||||
Lazy<IBodyOrientation> Coords;
|
||||
@@ -74,9 +75,9 @@ namespace OpenRA.Mods.RA
|
||||
Info = info;
|
||||
|
||||
// We can't resolve these until runtime
|
||||
Turret = Lazy.New(() => self.TraitsImplementing<Turreted>().FirstOrDefault(t => t.Name == info.Turret));
|
||||
Coords = Lazy.New(() => self.Trait<IBodyOrientation>());
|
||||
limitedAmmo = Lazy.New(() => self.TraitOrDefault<LimitedAmmo>());
|
||||
Turret = Exts.Lazy(() => self.TraitsImplementing<Turreted>().FirstOrDefault(t => t.Name == info.Turret));
|
||||
Coords = Exts.Lazy(() => self.Trait<IBodyOrientation>());
|
||||
limitedAmmo = Exts.Lazy(() => self.TraitOrDefault<LimitedAmmo>());
|
||||
|
||||
Weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||
Burst = Weapon.Burst;
|
||||
|
||||
@@ -45,13 +45,13 @@ namespace OpenRA.Mods.RA
|
||||
this.self = self;
|
||||
this.info = info;
|
||||
|
||||
var armaments = Lazy.New(() => self.TraitsImplementing<Armament>()
|
||||
var armaments = Exts.Lazy(() => self.TraitsImplementing<Armament>()
|
||||
.Where(a => info.Armaments.Contains(a.Info.Name)));
|
||||
|
||||
GetArmaments = () => armaments.Value;
|
||||
|
||||
facing = Lazy.New(() => self.TraitOrDefault<IFacing>());
|
||||
building = Lazy.New(() => self.TraitOrDefault<Building>());
|
||||
facing = Exts.Lazy(() => self.TraitOrDefault<IFacing>());
|
||||
building = Exts.Lazy(() => self.TraitOrDefault<Building>());
|
||||
}
|
||||
|
||||
protected virtual bool CanAttack(Actor self, Target target)
|
||||
|
||||
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA
|
||||
: base(self, info)
|
||||
{
|
||||
this.info = info;
|
||||
coords = Lazy.New(() => self.Trait<IBodyOrientation>());
|
||||
coords = Exts.Lazy(() => self.Trait<IBodyOrientation>());
|
||||
armaments = new List<Armament>();
|
||||
muzzles = new List<AnimationWithOffset>();
|
||||
paxFacing = new Dictionary<Actor, IFacing>();
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats;
|
||||
@@ -30,9 +31,9 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public CombatDebugOverlay(Actor self)
|
||||
{
|
||||
attack = Lazy.New(() => self.TraitOrDefault<AttackBase>());
|
||||
coords = Lazy.New(() => self.Trait<IBodyOrientation>());
|
||||
health = Lazy.New(() => self.TraitOrDefault<Health>());
|
||||
attack = Exts.Lazy(() => self.TraitOrDefault<AttackBase>());
|
||||
coords = Exts.Lazy(() => self.Trait<IBodyOrientation>());
|
||||
health = Exts.Lazy(() => self.TraitOrDefault<Health>());
|
||||
|
||||
var localPlayer = self.World.LocalPlayer;
|
||||
devMode = localPlayer != null ? localPlayer.PlayerActor.Trait<DeveloperMode>() : null;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.FileFormats;
|
||||
@@ -51,10 +52,10 @@ namespace OpenRA.Mods.RA.Effects
|
||||
|
||||
self.World.AddFrameEndTask(w => w.Add(this));
|
||||
|
||||
huf = Lazy.New(() => self.TraitOrDefault<HiddenUnderFog>());
|
||||
fuf = Lazy.New(() => self.TraitOrDefault<FrozenUnderFog>());
|
||||
disguise = Lazy.New(() => self.TraitOrDefault<Disguise>());
|
||||
cloak = Lazy.New(() => self.TraitOrDefault<Cloak>());
|
||||
huf = Exts.Lazy(() => self.TraitOrDefault<HiddenUnderFog>());
|
||||
fuf = Exts.Lazy(() => self.TraitOrDefault<FrozenUnderFog>());
|
||||
disguise = Exts.Lazy(() => self.TraitOrDefault<Disguise>());
|
||||
cloak = Exts.Lazy(() => self.TraitOrDefault<Cloak>());
|
||||
|
||||
watcher = new Cache<Player, GpsWatcher>(p => p.PlayerActor.Trait<GpsWatcher>());
|
||||
frozen = new Cache<Player, FrozenActorLayer>(p => p.PlayerActor.Trait<FrozenActorLayer>());
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
@@ -41,9 +42,9 @@ namespace OpenRA.Mods.RA
|
||||
// Spawned actors (e.g. building husks) shouldn't be revealed
|
||||
startsRevealed = info.StartsRevealed && !init.Contains<ParentActorInit>();
|
||||
footprint = FootprintUtils.Tiles(init.self);
|
||||
tooltip = Lazy.New(() => init.self.TraitsImplementing<IToolTip>().FirstOrDefault());
|
||||
tooltip = Lazy.New(() => init.self.TraitsImplementing<IToolTip>().FirstOrDefault());
|
||||
health = Lazy.New(() => init.self.TraitOrDefault<Health>());
|
||||
tooltip = Exts.Lazy(() => init.self.TraitsImplementing<IToolTip>().FirstOrDefault());
|
||||
tooltip = Exts.Lazy(() => init.self.TraitsImplementing<IToolTip>().FirstOrDefault());
|
||||
health = Exts.Lazy(() => init.self.TraitOrDefault<Health>());
|
||||
|
||||
frozen = new Dictionary<Player, FrozenActor>();
|
||||
visible = init.world.Players.ToDictionary(p => p, p => false);
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>OpenRA.Mods.RA</RootNamespace>
|
||||
<AssemblyName>OpenRA.Mods.RA</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
|
||||
3
OpenRA.Mods.RA/SupportPowers/SupportPowerManager.cs
Executable file → Normal file
3
OpenRA.Mods.RA/SupportPowers/SupportPowerManager.cs
Executable file → Normal file
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
@@ -34,7 +35,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
self = init.self;
|
||||
DevMode = init.self.Trait<DeveloperMode>();
|
||||
RadarPings = Lazy.New(() => init.world.WorldActor.TraitOrDefault<RadarPings>());
|
||||
RadarPings = Exts.Lazy(() => init.world.WorldActor.TraitOrDefault<RadarPings>());
|
||||
|
||||
init.world.ActorAdded += ActorAdded;
|
||||
init.world.ActorRemoved += ActorRemoved;
|
||||
|
||||
2
OpenRA.Mods.RA/Widgets/ResourceBarWidget.cs
Executable file → Normal file
2
OpenRA.Mods.RA/Widgets/ResourceBarWidget.cs
Executable file → Normal file
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
[ObjectCreator.UseCtor]
|
||||
public ResourceBarWidget(World world)
|
||||
{
|
||||
tooltipContainer = Lazy.New(() =>
|
||||
tooltipContainer = Exts.Lazy(() =>
|
||||
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user