Changed most references of trait Mobile -> IMove.

In Mobile.cs IsMoving now has a public set as opposed to the initial internal. 
Added IMoveInfo interface to go with *Info classes that require IMove.
WithRotor now uses IMove.IsMoving instead of (self.CenterPosition.Z > 0) as part of a check.
This commit is contained in:
Taryn
2014-02-02 01:30:21 -06:00
parent 4b38390907
commit 9c4ad15d1e
13 changed files with 34 additions and 28 deletions

View File

@@ -64,7 +64,7 @@ namespace OpenRA.Mods.RA.Activities
nextPathTime = self.World.SharedRandom.Next(delayBetweenPathingAttempts - delaySpread,
delayBetweenPathingAttempts + delaySpread);
return (AllowMovement) ? Util.SequenceActivities(self.Trait<Mobile>().MoveWithinRange(Target, Range), this) : NextActivity;
return (AllowMovement) ? Util.SequenceActivities(self.Trait<IMove>().MoveWithinRange(Target, Range), this) : NextActivity;
}
var desiredFacing = Util.GetFacing(Target.CenterPosition - self.CenterPosition, 0);