Changed most references of trait Mobile -> IMove.
In Mobile.cs IsMoving now has a public set as opposed to the initial internal. Added IMoveInfo interface to go with *Info classes that require IMove. WithRotor now uses IMove.IsMoving instead of (self.CenterPosition.Z > 0) as part of a check.
This commit is contained in:
@@ -35,12 +35,12 @@ namespace OpenRA.Mods.RA.Render
|
||||
IdleAnimating
|
||||
}
|
||||
|
||||
protected bool dirty = false;
|
||||
|
||||
Mobile mobile;
|
||||
RenderInfantryInfo info;
|
||||
public bool IsMoving { get; set; }
|
||||
protected bool dirty = false;
|
||||
string idleSequence;
|
||||
int idleDelay;
|
||||
Mobile mobile;
|
||||
|
||||
protected virtual string NormalizeInfantrySequence(Actor self, string baseSequence)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user