Changed most references of trait Mobile -> IMove.

In Mobile.cs IsMoving now has a public set as opposed to the initial internal. 
Added IMoveInfo interface to go with *Info classes that require IMove.
WithRotor now uses IMove.IsMoving instead of (self.CenterPosition.Z > 0) as part of a check.
This commit is contained in:
Taryn
2014-02-02 01:30:21 -06:00
parent 4b38390907
commit 9c4ad15d1e
13 changed files with 34 additions and 28 deletions

View File

@@ -35,12 +35,12 @@ namespace OpenRA.Mods.RA.Render
IdleAnimating
}
protected bool dirty = false;
Mobile mobile;
RenderInfantryInfo info;
public bool IsMoving { get; set; }
protected bool dirty = false;
string idleSequence;
int idleDelay;
Mobile mobile;
protected virtual string NormalizeInfantrySequence(Actor self, string baseSequence)
{