Generate map previews on save.

This commit is contained in:
Paul Chote
2016-03-02 22:44:47 +00:00
parent b969d61466
commit 9c4dd54fa3
8 changed files with 94 additions and 223 deletions

View File

@@ -12,6 +12,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
@@ -89,7 +90,7 @@ namespace OpenRA
public string Type = "Conquest";
public string Author;
public string Tileset;
public Bitmap CustomPreview;
public bool LockPreview;
public bool InvalidCustomRules { get; private set; }
public WVec OffsetOfSubCell(SubCell subCell)
@@ -281,10 +282,6 @@ namespace OpenRA
LastSubCell = (SubCell)(SubCellOffsets.Length - 1);
DefaultSubCell = (SubCell)Grid.SubCellDefaultIndex;
if (Package.Contains("map.png"))
using (var dataStream = Package.GetStream("map.png"))
CustomPreview = new Bitmap(dataStream);
PostInit();
Uid = ComputeUID(Package);
@@ -444,6 +441,10 @@ namespace OpenRA
root.Add(new MiniYamlNode(field, FieldSaver.FormatValue(this, f)));
}
// Save LockPreview field only if it's set
if (LockPreview)
root.Add(new MiniYamlNode("LockPreview", "True"));
root.Add(new MiniYamlNode("Players", null, PlayerDefinitions));
root.Add(new MiniYamlNode("Actors", null, ActorDefinitions));
@@ -468,6 +469,9 @@ namespace OpenRA
foreach (var file in Package.Contents)
toPackage.Update(file, Package.GetStream(file).ReadAllBytes());
if (!LockPreview)
toPackage.Update("map.png", SavePreview());
// Update the package with the new map data
var s = root.WriteToString();
toPackage.Update("map.yaml", Encoding.UTF8.GetBytes(s));
@@ -615,6 +619,84 @@ namespace OpenRA
return dataStream.ToArray();
}
public byte[] SavePreview()
{
var tileset = Rules.TileSets[Tileset];
var resources = Rules.Actors["world"].TraitInfos<ResourceTypeInfo>()
.ToDictionary(r => r.ResourceType, r => r.TerrainType);
using (var stream = new MemoryStream())
{
var isRectangularIsometric = Grid.Type == MapGridType.RectangularIsometric;
// Fudge the heightmap offset by adding as much extra as we need / can.
// This tries to correct for our incorrect assumption that MPos == PPos
var heightOffset = Math.Min(Grid.MaximumTerrainHeight, MapSize.Y - Bounds.Bottom);
var width = Bounds.Width;
var height = Bounds.Height + heightOffset;
var bitmapWidth = width;
if (isRectangularIsometric)
bitmapWidth = 2 * bitmapWidth - 1;
using (var bitmap = new Bitmap(bitmapWidth, height))
{
var bitmapData = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe
{
var colors = (int*)bitmapData.Scan0;
var stride = bitmapData.Stride / 4;
Color leftColor, rightColor;
for (var y = 0; y < height; y++)
{
for (var x = 0; x < width; x++)
{
var uv = new MPos(x + Bounds.Left, y + Bounds.Top);
var resourceType = MapResources.Value[uv].Type;
if (resourceType != 0)
{
// Cell contains resources
string res;
if (!resources.TryGetValue(resourceType, out res))
continue;
leftColor = rightColor = tileset[tileset.GetTerrainIndex(res)].Color;
}
else
{
// Cell contains terrain
var type = tileset.GetTileInfo(MapTiles.Value[uv]);
leftColor = type != null ? type.LeftColor : Color.Black;
rightColor = type != null ? type.RightColor : Color.Black;
}
if (isRectangularIsometric)
{
// Odd rows are shifted right by 1px
var dx = uv.V & 1;
if (x + dx > 0)
colors[y * stride + 2 * x + dx - 1] = leftColor.ToArgb();
if (2 * x + dx < stride)
colors[y * stride + 2 * x + dx] = rightColor.ToArgb();
}
else
colors[y * stride + x] = leftColor.ToArgb();
}
}
}
bitmap.UnlockBits(bitmapData);
bitmap.Save(stream, ImageFormat.Png);
}
return stream.ToArray();
}
}
public bool Contains(CPos cell)
{
// .ToMPos() returns the same result if the X and Y coordinates