Use Null-Propagation Operator
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@@ -97,8 +97,8 @@ namespace OpenRA.Graphics
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var oldHeight = palette.Height;
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palette.AddPalette(name, pal, allowModifiers);
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if (oldHeight != palette.Height && PaletteInvalidated != null)
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PaletteInvalidated();
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if (oldHeight != palette.Height)
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PaletteInvalidated?.Invoke();
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}
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}
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@@ -258,8 +258,7 @@ namespace OpenRA.Graphics
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if (enableDepthBuffer)
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Game.Renderer.Context.EnableDepthBuffer();
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if (terrainRenderer != null)
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terrainRenderer.RenderTerrain(this, Viewport);
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terrainRenderer?.RenderTerrain(this, Viewport);
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Game.Renderer.Flush();
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