Use Null-Propagation Operator
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@@ -194,8 +194,7 @@ namespace OpenRA.Mods.Cnc.Graphics
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public void RefreshBuffer()
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{
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if (vertexBuffer != null)
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vertexBuffer.Dispose();
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vertexBuffer?.Dispose();
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vertexBuffer = Game.Renderer.CreateVertexBuffer(totalVertexCount);
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vertexBuffer.SetData(vertices.SelectMany(v => v).ToArray(), totalVertexCount);
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cachedVertexCount = totalVertexCount;
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@@ -234,8 +233,7 @@ namespace OpenRA.Mods.Cnc.Graphics
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public void Dispose()
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{
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if (vertexBuffer != null)
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vertexBuffer.Dispose();
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vertexBuffer?.Dispose();
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sheetBuilder.Dispose();
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}
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}
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